General Game Playing

开始时间: 04/22/2022 持续时间: 8 weeks

所在平台: CourseraArchive

课程类别: 计算机科学

大学或机构: Stanford University(斯坦福大学)

授课老师: Michael Genesereth


课程评论: 1 个评论

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General game players are computer systems able to play strategy games based solely on formal game descriptions supplied at "runtime".  (In other words, they don't know the rules until the game starts.)  Unlike specialized game players, such as Deep Blue, general game players cannot rely on algorithms designed in advance for specific games; they must discover such algorithms themselves.  General game playing expertise depends on intelligence on the part of the game player and not just intelligence of the programmer of the game player.

GGP is an interesting application in its own right.  It is intellectually engaging and more than a little fun.  But it is much more than that.  It provides a theoretical framework for modeling discrete dynamic systems and for defining rationality in a way that takes into account problem representation and complexities like incompleteness of information and resource bounds.  It has practical applications in areas where these features are important, e.g. in business and law.  More fundamentally, it raises questions about the nature of intelligence and serves as a laboratory in which to evaluate competing approaches to artificial intelligence.

This course is an introduction to General Game Playing (GGP).  Students will get an introduction to the theory of General Game Playing and will learn how to create GGP programs capable of competing against other programs and humans.



要有光LTBL 2014-01-08 09:55 0 票支持; 0 票反对



Learn about General Game Playing (GGP) and develop GGP programs capable of competing against humans and other programs in GGP competitions .





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