Zbrush and Maya workflow pipeline sculpting and rigging now.

所在平台: Udemy

课程主页: https://www.udemy.com/course/zbrush-and-maya-workflow-pipeline-sculpting-and-rigging-now/

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**课程名称:** ZBrush 和 Maya 工作流程:雕刻与绑定 **课程概述:** 本课程并非传统的培训教程,而是一个展示如何使用 ZBrush 创建模型,并将其导入 Maya 进行绑定的实践过程。本课程对于想要理解 3D 动画工作流程,以及掌握贴图(Maps)在其中的作用的学员尤其有价值。 许多学员在学习了大量教程后,仍不清楚整个流程如何协同工作,本课程旨在帮助学员理解动画和渲染的整体流程。通过简短但信息丰富的视频,我们将快速涵盖许多关键内容,包括: * Maya 中的基础网格(Base meshes) * ZBrush 中的雕刻层级(Sculpting levels) * ZBrush 中的多边形绘画(Polypainting)及贴图输出 * Maya 中的材质创建(Creating Materials) * 将贴图连接到模型 * 绑定(Rigging)流程 * 动画(How to animate) 作为 instructor,我认为本课程非常适合作为我其他培训视频的基础。并且,作为一门具有指导意义的课程,我已将其定价设定得非常**实惠**。 “我真心希望您能喜欢这个课程,并释放您的全部潜力!” **附赠:** 免费工作表! 祝您学习愉快! --- Monster-Training :)

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ZBrush and Maya Rigging Pipeline Course - The Fire Ant! This course is not a training course as such it is a walk through of processes used to create a model in ZBrush and them import and rig it in Maya, this course will be particilary usefull for people trying to understand the work flows used for animating in 3D and how with the use of Maps be able to again uderstand there use. "It is often the case that people take loads of tutorials and never really know how it all works together this will help shed light on this, as far as animating and rendering goes" Being able to access this information quickly and in this relatively shout informational video we cover quite a lot. Some of what we look at? Base meshes in MayaScultping levels in ZBrushPolypainting and out putting mapsCreating Materials in MayaConnecting maps to out modelHow rigging is done How to animate For me as an instructor this course is great as a foundational course for my other training videos, and as it is instructional I have made the price reflect this being AFFORDABLE! "I really hope you enjoy this and it unleashes your full potential" BONUS FREE WORK SHEET!!! All the bestMonster-Training:)

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