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所在平台: Udemy |
课程主页: https://www.udemy.com/course/zbrush-advance-creature-sculpting-for-production/
课程评论:没有评论
## Zbrush 高级生物雕刻师课程概览 **课程名称:** Zbrush 高级生物雕刻师 (Zbrush Advance Creature Sculpting for Production) **课程简介:** 是否觉得在 ZBrush 中雕刻逼真生物、复杂细节和动态姿势具有挑战性?本课程将为您提供克服这些障碍的技能,帮助您创作令人惊叹的生物设计。 **讲师:** Mahdi Khouei (拥有十年 3D 角色艺术经验,曾服务于 VFX、游戏行业及 3D 打印领域,目前为自由职业 3D 角色艺术家)。 **课程成果:** * 掌握在 ZBrush 中雕刻高度逼真、细节丰富的生物解剖结构。 * 能够创建富有动态和吸引力的生物姿势,以达成引人入胜的故事叙述。 * 利用 Marmoset Toolbag 制作出电影级渲染效果的生物作品。 **学习内容:** * 雕刻细节丰富的生物 * 雕刻皮革细节 * 雕刻角色毛发 * 雕刻细节金属盔甲 * 创建动态角色姿势 * 角色渲染与呈现 **课程项目概述:** 本课程将从一个基础网格开始,雕刻生物的整体形态,然后进行生物资产和布料元素的造型。接着,我们将优化设计,根据需要进行概念调整,并进行高精度雕刻。在高精度雕刻完成后,我们将精炼生物的身体比例和解剖结构,并添加精细的皮肤细节。最后,我们将为角色摆姿势,对网格进行简化以便优化,并完成灯光设置和最终的渲染呈现。 **目标学员:** 本课程适合中级 3D 艺术家和角色艺术家,特别是那些希望提升雕刻技能并学习角色建模的人士。 **不适合人群:** 本课程不适合 ZBrush 的绝对初学者。 **先修要求:** * 需要具备 ZBrush 界面和雕刻工具的基本了解,熟悉导航、基础画笔和基础雕刻技巧。 * 推荐具备基础解剖学原理的知识,包括基本的骨骼结构和主要肌肉群。 * 熟悉 Marmoset Toolbag 将有助于课程的渲染和呈现部分。 **立即加入:** 如果您一直希望在 ZBrush 中创作令人惊叹的生物,但又不知从何开始,本课程将为您提供所需的指导和技术。立即行动,投资您的创意潜能——您不会后悔!
Do you find it challenging to sculpt believable creature, intricate details, and dynamic poses in ZBrush? This course will equip you with the skills to overcome these obstacles and create stunning creature designs.About Me:My name is Mahdi Khouei, and I have been a 3D character artist for a decade now. I have worked in VFX and the game industry, as well as 3D printing. Currently, I'm working as a freelance 3D character artist.By the End Of This Course, You Will Be Able To:Sculpt highly detailed and believable creature anatomy in ZBrush.Create dynamic and engaging creature poses for compelling storytelling.Present your creature in cinematic quality renders using Marmoset Toolbag.What You Will Learn:Sculpting Detailed CreatureSculpting Leather DetailsSculpting Hair for CharactersSculpting Detailed Metal ArmorCreating Dynamic Character PosesCharacter Rendering and PresentationCourse Project Overview:In this course, we will begin with a base mesh and sculpt the creature's overall form. We will then block out the creature's assets and any cloth elements. Following this, we will refine the design, making minor concept adjustments as needed, and proceed to develop the high-poly sculpt. After establishing the high-poly, we will refine the creature's body proportions and anatomy, and add detailed skin features. Finally, we will pose the character, decimate the mesh for optimization, and conclude by setting up lighting and creating a final render presentation.Who is This Course For?This course is designed for intermediate 3D artists and character artists. Specifically, it will benefit those who want to improve their sculpting skills and learn character modeling.Who is Not The Ideal Student For This Course?This course is not designed for absolute Zbrush beginners.What Are The Requirements Or Prerequisites For Taking This Course?A basic understanding of the ZBrush interface and sculpting tools is required. You should be comfortable with navigation, basic brushes, and basic sculpting techniques.Familiarity with fundamental anatomy principles is recommended. This includes knowledge of basic skeletal structure and major muscle groups.a basic understanding of Marmoset Toolbag is helpful for the rendering and presentation section of the course.Join Me Now:If you've always wanted to create stunning creatures in ZBrush but felt unsure where to start, this course provides the guidance and techniques you need. Take the leap and invest in your creative potential - you won't regret it!