Week 1 of 15 - Foundry Nuke From Zero to Hero!

所在平台: Udemy

课程主页: https://www.udemy.com/course/week-one-of-fifteen-foundry-nuke-from-zero-to-hero/

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**课程名称:** 15周系列第一周 - Foundry Nuke 从零到英雄! **课程概述:** 本课程是“从零到英雄”系列的第一周,旨在帮助您成为一名专业的视觉特效合成师。您将学习Nuke的基础概念、用户界面以及如何进入主要的视觉特效公司工作。课程结束后,您将能够进行电影合成,并成为一名经验丰富的Nuke艺术家。 **本周重点内容:** * **行业工作流程:** 了解主要视觉特效公司如何运作。 * **部门划分:** 探索在视觉特效制作中协同工作的各个团队。 * **Shotgun软件:** 学习用于项目管理和任务追踪的工具。 * **项目命名规则:** 了解在行业中项目和片段的命名规范。 * **您的角色:** 明确您在视觉特效公司中所扮演的角色。 * **Linux环境设置:** 学习在Linux下配置工作环境。 * **Nuke工作流程:** 从接收镜头到交付最终产品的完整流程。 * **项目设置与组织:** 掌握项目文件和结构的有效管理。 * **Slap Comp制作:** 学习创建基础的合成。 * **Nuke深入学习:** 探索Nuke的用户界面、查看器控制、节点图控制以及各种Nuke节点。 * **实践练习:** 创建一个基础脚本,将标记替换为其他元素。 **重要提示:** * 课程需要您下载项目文件以进行同步学习。 * 本课程使用NukeX 13.2v5版本。 * 成功掌握合成技能需要学习大量理论知识和耐心,但坚持下去将获得丰厚的回报和技能提升。

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Week 1 of 15 - Foundry Nuke From Zero to Hero! is the first course out of 15 in the zero to hero series by Sajjad Aradfar, designed to help you become a professional compositor.This Nuke visual effects training course will take you through the fundamental concepts of VFX Compositing in Nuke, and how to learn the user interface. also, you will learn the steps of getting started working for major VFX companies. By the end of this mega course, you will successfully be able to do film compositing and stand as an experienced Nuke Artist.Throughout this week we will dive deep into several key topics that are essential in the world of VFX. Workflow of major VFX companies, understanding how the big players in the industry operate. Different departments, explore the various teams that collaborate to create stunning visuals, shotgun software, learn about the tools used for project management and task tracking, shows and project naming rules, your role in a VFX company, setting up the work environment in Linux, nuke workflow from receiving a shot to delivering a final product, project setup, and organization, slap comp creating.Later in the week, we will learn about Nuke in-depth, such as the Nuke user interface, viewer controls, node graph controls, and Nuke nodes. Finally, we will wrap up with the practical exercise where we create a basic script to replace a marker with other element. There will be a lot of theory you need to learn first before you can successfully composite a shot, and with anything worth learning there is a learning curve. But if you persist through you will have a great payoff and skillset at the end, and a great shot to show off that you created!Note: You will be required to download the project files if you want to follow along with this class. this course has been created with NukeX 13.2v5

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