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所在平台: Udemy |
课程主页: https://www.udemy.com/course/vr-essentials-3dmantovani/
课程评论:没有评论
**课程名称:** 为 Meta Horizon 创建你的第一个 Unreal Engine 5 VR 应用 **课程概述:** 本课程将从零开始,一步步教你如何开发一款令人惊叹的 VR 体验。通过开发简单有趣的 VR 互动,你将掌握重要的概念。在此基础上,你不仅能够创建自己的项目,还将学习如何将项目正确安装到头显设备,以及如何与朋友和客户分享你的作品。 **课程亮点:** * 超过 20 小时的内容,涵盖 31 个主题。 * 学习创建你自己的 VR 应用所需的核心概念。 * 从头开始构建一个完整的 VR 项目。 * 掌握项目在 VR 头显上的安装和分享方法。 **主要学习内容:** * Unreal Engine 基础介绍 * UE 5.3 安装与配置 * Android Studio 介绍、安装及打包测试 * 模型准备与导入(Blender 及其他 3D 软件) * 灯光原理、烘焙与场景布光 * 材质创建、纹理应用与着色器 * 反射捕捉与后期处理 * 碰撞检测与导航系统 * 蓝图(Blueprints)基础:变量、函数、事件 * 数学与向量概念在 VR 中的应用 * 输入映射系统 * 使用蓝图创建互动元素 * VR 应用测试、优化与构建 * VR 应用发布
In this course I'll show you how to develop this amazing VR experience from scratch! With this training you'll learn important concepts by developing simple BUT FUN interactions in VR. With this solid concept base you'll be able to create your own projects and not only that! We'll learn how to properly install our projects in the headset and also how to share our projects with friends and clients.Here's a sneak peek of the course, you'll have access to over 20h and 31 topics, learning concepts to make your own VR app and more!• Introduction to Unreal Engine;• UE 5.3 Installation;• Introduction and Installation - Android Studio;• Unreal Engine Overview and Setup;• Android Studio packaging test and problem solving;• Preparing your models to export (we'll use Blender, but the concepts you'll learn here apply to other softwares like 3Ds Max, Maya, C4D, etc.);• Model Import - Problem solving;• Understanding Lights;• Baking Light in Unreal Engine 5.3;• Light Bake tests and Problem Solving;• Lighting your scene;• Creating Materials;• Texturing your Project;• Shaders Recap and Problem Solving;• Reflection Captures;• Post Processing;• Collisions;• Navigation System;• Introduction to Blueprints;• Variables, Functions and Events Overview;• Mathematics and Vectors;• Input Mapping System;• Creating Interactive Elements Using Blueprints;• TESTING;• Optimization; • Building the App;• Publishing;