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所在平台: Udemy |
课程主页: https://www.udemy.com/course/vehicles-in-ue4/
课程评论:没有评论
## 虚幻引擎4车辆课程内容总结 本课程将引导您深入了解虚幻引擎4的PhysxVehicle插件,该插件能够驱动各种类型的车辆,包括汽车、卡车、货车,甚至工业和农业车辆。虽然由于系统限制,该课程对摩托车的支持部分,但并非完全支持。 课程将主要通过蓝图(Blueprint)实现,约90%的内容可在蓝图中完成。C++部分将作为可选的额外内容在课程末尾介绍,无需C++基础即可掌握核心内容。 **课程将涵盖以下重点:** * **车辆绑定与方向调整:** 学习如何在不使用DCC工具中的骨骼的情况下,正确地设置和绑定车辆模型。 * **创建车辆蓝图:** 从零开始创建车辆的完整蓝图。 * **车辆驾驶实现与操控调整:** 使车辆完全可驾驶,并掌握调整车辆操控性的方法,以达到理想的驾驶手感。 * **C++扩展(可选):** 探索如何使用C++为车辆系统增加额外的功能。 * **车辆增强:** 学习如何为车辆添加粒子效果、音效和灯光,提升车辆的真实感。
In this series I will be guiding you though the PhysxVehicle plugin to power your vehicles. This will support vehicles like cars, trucks, vans, and even industrial and agricultural vehicles. Due to a limitation in the system, it will partially support motorbikes, but not fully. This system can be achieved 90% through blueprints alone, and we utilise C++ to provide some totally optional extras at the end of the series. No C++ is required to get the core product working and this series will focus on blueprint support.We will be exploring:Correctly orientating and rigging our vehicle without using any bones in a DCC toolCreating a vehicle blueprintMaking your vehicle fully drive-able, and giving you the knowledge to tweak it to achieve the desired handling. Expanding the blueprint system with some c++ extrasExploring how to argument your vehicle with particles, sound effects, and lights