Unreal Engine 5 Beginner Blueprints: Make your first game!

所在平台: Udemy

课程主页: https://www.udemy.com/course/unrealengine5-make-your-first-game/

课程评论:没有评论

第一个写评论        关注课程

课程简介

课程名称:虚幻引擎5 初学者蓝图:制作你的第一个游戏! 课程概述:作为完全初学者,学习游戏开发可能会很困难。我的目标是让这个过程尽可能有趣和简单!在短短6小时内,我会教你如何在没有任何游戏开发经验的情况下创建整个游戏。在每个视频中,我都会以清晰易懂的方式详细解释我们使用的必要系统,确保在课程结束时,你不仅能完成一个游戏,还能掌握虚幻引擎的基础知识,以便你可以开始独立制作游戏。 课程内容包括: 1. **基础知识**:教你如何安装UE5,创建新项目,并编辑自定义导入对象的关卡。 2. **设计专业角色**:添加冲刺功能,定制角色的移动设置,并实现真实的3D音效和相机震动,增强游戏体验。 3. **可重用蓝图**:在课程中,我将展示如何创建可以在所有关卡中重用的多个蓝图,并轻松设置重要变量的自定义参数。你可以快速创建字幕、危险刺、移动平台和压力板等元素。 4. **动态物品收集系统**:学习如何制作可动态反应于当前场景中物品数量的系统,且这些物品将用于打开每个关卡的出口。 5. **关卡设计与创建**:掌握基本的关卡设计原则,并为每个关卡绘制设计图。使用可重用蓝图迅速高效地构建关卡。 6. **菜单编程和小部件**:创建不同类型的菜单,如主菜单、暂停屏幕、死亡屏幕和结束屏幕。 7. **优化和改进**:在游戏基本完成后,返回到蓝图中进行调整、修复bug,并添加额外的音效。 加入我们,今天就成为一名视频游戏开发者,你不会后悔的!课后你将获得可以随意使用的项目文件免费下载。

课程评论(0条)

课程详情

As a complete beginner, learning game development can be hard. My goal is that this course will make the process as fun and easy as possible!In just 6 hours, I'll teach you how to create an entire game without any prior game development experience. Throughout every video, I thoroughly explain the necessary systems we're using in a clear and comprehensive way, so that by the end of this course, you'll not only have completed a game, but you'll also have a foundational knowledge of Unreal Engine that you can use to start making games on your own.(Course owners will also get a free download for the project files I created for this series, that can be used for anything you like!)Here's everything that this course will cover.The Basics:I'll teach you how to install UE5, make new projects, and edit levels with custom imported objects.Programing a Professional Player Character:We'll add sprinting, customize our characters movement settings specifically to fit our game, then implement realistic, 3D sound effects and camera shake to enhance the games feel.Reusable Blueprints:Throughout the course I'll show you how to create multiple Blueprints that you can reuse in all your levels, and easily set custom parameters for the important variables in them. We'll be able to drag and drop these Blueprints to create full scale levels in just minutes. We'll make things like subtitles, dangerous spikes, moving platforms, and pressure plates to activate them.We'll also create a dynamic item collection system, where the collectables are used to open the exit for each level. You'll learn how to make systems that dynamically react to how many collectables are in your scene.Level Design and Creation:We'll also take some time to go over a few basic level design principles, and draw out designs for each of our levels. After designing our levels, we'll drag and drop our reusable Blueprints to construct every one super quickly and efficiently.I'll even teach some basic lighting and post processing systems that you can use to bring life to even the simplest scenes.Programing Menus using Widgets:After creating our levels, you'll learn all about creating different kinds of menu, like a main menu where you can select levels you want to play, a pause screen that stops the game and allows users to return to the main menu, as well as a death screen and end screen.Polishing and Improvements:Once we've essentially finished our game, we'll go back into our Blueprints, and make some tuning adjustments, bug fixes, and add extra sounds.Become a video game developer today, you won't regret it!

课程标签

0人关注该课程

主题相关的课程