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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unrealbim/
课程评论:没有评论
课程名称:与BIM模型进行游戏,3D协调 课程概述:本课程旨在教您如何使用BIM模型和虚幻引擎创建一个可执行的一人称BIM模型互动游戏。BIM正处于第二次数字革命,与之相关的沟通技能和编程将为建筑和基础设施BIM项目带来不同的价值。课程的核心内容将集中在以响应和计算机分析为基础的模型审查,而非手工模型。此课程是将沟通、图形环境、BIM模型和可视化编程(如Dynamo)相结合的第一步。良好的沟通能力是流畅进行BIM协调的核心竞争力,而对于最终用户、客户和其他利益相关者而言,使用Revit、Design Review和Navisworks审查模型可能显得十分复杂。 目前,许多开发推动着通过两种途径改善沟通:一种是通过使用Forge等在网页浏览器上实现的低中等质量,另一种是高沉浸感的虚拟现实游戏引擎。因此,我们将从第二种方式入手,学习与虚幻引擎的基本工作流程。一个视觉上引人注目的呈现或互动文件能够引导一个成功的项目。我们的工作流程将使用Revit和一些Dynamo脚本来查看或提取信息,然后学习如何将文件导出到3dMax进行法线校正,接着再导出到虚幻引擎,审查互动文件的基本工作流程,并将其导出为可执行文件。 本课程与Dynamo基础建模、主宰几何图形与Dynamo等其他课程相辅相成,并为未来涉及虚幻引擎和BIM模型的课程(如建筑游戏模拟和销售呈现课程)奠定新要求。课程包含一个示范模型供您跟随和实践,您可以根据自己的节奏进行学习,跳转各个章节,并享受终身访问的内容。此外,我们提供针对列出的任何主题的直接反馈,以便改进内容。抓住机会,了解未来的BIM课程,利用这些机会提升工作表现,并获得更好的职位。
This course it's designed to teach you how to create an executable first person BIM Model interactive game using a BIM Model and Unreal EngineBIM is now on a second digital revolution where communication skills and programming would create a different value to construction and infrastructure BIM projects, the core stream would be reflected in responses and computer analysis rather than handmade models.This course its the first step to mix communication, graphical environments, BIM Models, and Visual Programming as seen on Dynamo.Communication is the core competence require for a fluent BIM Coordination, and nevertheless we can review the models on Revit, Design Review and Navisworks, to the end user, client, and other stakeholders it may seem quite complicated.A lot of developments are pushing communication througth two streams, low-medium quality througth web browsers usign Forge and other developments, and the other one High-inmmersive Virtual Reality Gaming Engines, so its time to work around those two streams starting with the second one by learning basic workflows with Unreal Engine. A visually striking presentation or interactive file can lead a winning project. This Workflow would use Revit, some Dynamo scripts to review information or extract it, then we will learn how to export files to 3dMax for Normal Correction, and then export it to Unreal Engine, review basic workflows for a interactive file and export it as an executable review.This course complements with other courses such as Dynamo Basic Modeling, Mastering Geometry with Dynamo, and it will also set a new requirement for future courses using unreal and BIM models like game simulations for construction, and Sales Presenter course with other workflows. The course has 1 sample model to follow up so then you can do your own.Go at your own pace, jump between sections and enjoy a lifetime access of content Also, we have a direct response for any topic listed, so we can improve the content. Be the first to know of future courses regarding BIM, take advantage of all the opportunities that may appear and use it to improve your work performance and get better job positions.