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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-shader-automatic-landscape/
课程评论:没有评论
**课程名称:** Unreal 引擎自动地形着色器 **课程概述:** 本课程将一步步教您如何创建一套强大的自动地形着色器。您将学习如何实现: * **远距离纹理重复问题解决:** 通过“基于距离的纹理尺寸”逻辑,解决远景纹理重复的问题,并控制近远分辨率之间的过渡区域。 * **自动坡面岩石系统:** 告别手动绘制坡面岩石,通过简单参数即可控制岩石的出现角度,实现自动化的岩石覆盖。 * **远景细节增强:** 增加颜色变化和额外的法线贴图,以提升地形在远距离的观感细节。 * **虚拟运行时纹理 (RVT):** 学习如何设置 RVT,帮助您将不同的地形层属性烘焙到单一纹理中,从而优化性能。 * **遮罩控制的自动植被:** 轻松地在地形上分散植被,并通过遮罩实现更自然、更有机的分布效果。 * **带阴影的视差遮挡贴图 (Parallax Occlusion Mapping):** 尽管 UE5 不再支持着色器中的 Tessellation,但您将学习如何使用视差遮挡贴图来创造逼真的深度效果,并为其添加阴影,以获得更真实的结果(请注意此功能对性能有较大影响)。 **学习目标:** * 掌握 Unreal Engine 着色器基础。 * 能够独立创建功能齐全的自动地形着色器。 * 提高地形细节表现力和远景渲染效果。 * 了解并应用性能优化技术。 **适合人群:** 无论您的技能水平如何,本课程都将易于理解,所有步骤都会详细展示。 **重要提示:** 本课程基于 **Unreal Engine 5.2** 版本创建。强烈建议使用相同版本以避免潜在的兼容性问题。 **版权声明:** 课程内容仅供个人使用。禁止分享、销售或免费提供给任何平台。
Welcome to my Unreal Shader series!During this course I will show you, step by step, how to create an Automatic Landscape Shader!Controllable rock on slopes, automatic vegetation managed by mask, rvt, color/normal distant variations and shadowed parallax occlusion mapping, here is everything you will learn in this course.What I will learn?We will start by breaking the far texture repetition with the Distance Based Texture Size logic. Controlling the transition zone between near and far resolutionAfter this first logic, let's work on the Automatic Slopes system. Don't waste any more time painting rock on slopes. With just a few parameters you can control the rock angle.To improve and increase the complexity of the viewing distance, we will add a color variation and an additional normal map.Because optimization is important, let's set the virtual runtime texture that will help you bake your different layers attributes in a single texture.It's easy enough to spread vegetation on a terrain, but thanks to a mask it's easier to achieve a more organic resultAs you probably know, tessellation is no longer available in shaders on UE5, but thanks to Parallax Occlusion Mapping we can achieve a convincing depth effect.In addition, learn how to add shadow to your Parallax Occlusion Mapping and get a more realistic result. But be aware this feature is very heavy.This course is designed to be accessible whatever your skill level, I show every step and do nothing off-camera.Important note: This course was created in version 5.2 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.About copyrights:All you can find in this course are for personal usage only. You cannot share it, sell it or make it available for free on any platform.