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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-game-development-substance-material-design/
课程评论:没有评论
课程名称:虚幻游戏开发:材质与表面设计 课程概述:Eduonix为您带来一门独特的课程,涵盖成为专业游戏开发者所需的最重要技能之一。该课程将教您使用虚幻游戏引擎进行材质和表面设计的艺术与科学。这门权威课程提供了关于使用Substance Designer进行材质设计原则和技术的全面培训。完成此课程后,您将能够自信地为视频游戏创建各种坚固且灵活的材质。 课程的重要性:通过本课程,您将学习如何使用和利用Substance Designer和虚幻引擎的强大功能。随着学习的深入,您将能自信地开始创建不同类型的坚固材质,运用行业标准的工作流程。课程首先介绍了游戏设计的基本知识、物理基础渲染以及Texel密度。在掌握基础后,您将学习更高级的概念,如创建基本材质、使用虚幻引擎构建游戏环境以及设置主材质。 您将学习的内容包括: 1. 介绍、物理基础渲染和Texel密度 2. 基本材质、Substance Designer的节点语言及创建基础材质 3. 构建环境:使用模块化网格、UE插件及导入Substance文件 4. UE材质编辑器及分层材质构建 5. 伪建模 6. 灯光、场景构图、动态灯光设置等 如果您希望用虚幻引擎设计引人入胜的游戏,请报名参加并开始您的游戏设计之旅!
Eduonix brings you an unique course covering one of the most important skills required to be a professional game developer. This course will teach you to the art and science of Substance , material and surface design using Unreal game engine. This authoritative course offers a complete training on the principles and techniques of material design using Substance designer.Upon completing this course, you will be confident in creating all types of robust & flexible materials for video games.Why This Course Is Important?With this course, you will learn everything that is required to use & leverage the power of Substance Designer & Unreal Engine. As you will progress, you will confidently start creating different types of robust materials for games with industry-standard workflows.This course unfolds with the basic introduction to game designing, physically based rendering & Texel density. Once the basics are cleared, you will be introduced to more advanced concepts such as creating base materials, building the game environment with Unreal Engine & setting up a master material. You will get insights into utilizing materials instances, layered material construction, pseudo modeling, scene composition, lighting & others.What You Will Learn?1. Introduction, physically based rendering & Texel density2. Base materials, node-based language of substance designer & creating base materials3. Building the environment- using modular meshes, using UE plugins & importing Substance files4. UE material editor & layered material construction5. Pseudo modeling6. Lighting, scene composition, dynamic lighting settings & othersIf you are really looking to design mesmerizing games with unreal, then enroll and start your game design journey!