|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-engine-widget-blueprint/
课程评论:没有评论
"Unreal Engine 5:创建主菜单" 课程概述: 本课程将指导您使用 Unreal Engine 4/5 创建功能齐全、响应式的主菜单,该菜单可适应所有屏幕尺寸(手机、平板电脑、PC、笔记本电脑、电视),确保在各种设备上美观且布局合理。 **课程亮点:** * **广泛的兼容性:** 适用于 UE4、UE5 及更新版本。 * **进阶技术:** 学习 YouTube 上未公开的优化技巧和最佳实践。 * **UI 元素深度解析:** 深入理解 Canvas Panels 的使用,并学习如何避免不当使用。 * **覆盖广度:** 适合初学者和高级用户,课程难度循序渐进。 * **细致讲解:** 每节课都经过细致讲解,易于理解和学习。 * **目标明确:** 确保学员掌握所有 UI 元素和蓝图。 **课程收益:** * **Widget Blueprint 基础:** 设计引人入胜、高度优化、专业且可用于生产的主菜单。 * **蓝图编程:** 实现屏幕导航、视频设置更改、UI 动画、加载屏幕等功能。 * **蓝图最佳实践与优化:** * 识别和避免引起不必要绘制调用的因素,提升性能。 * 优化 UI 元素以改善性能。 * 学习避免使用 Canvas Panel 的替代方案。 * 创建清晰、整洁、有组织的蓝图,提高可读性和性能。 **核心学习内容:** * **UI 元素设计:** * 图层层级 * Canvas Panel 的使用与规避 * Text, Button, Image, Progress Bar * Horizontal Box, Vertical Box, Spacer * Scroll Box, Overlay (重点) * Widget Switcher * 嵌套 UI * 响应式 UI 与 Anchors * **蓝图编程实践:** * 按钮交互(悬停、点击、音效) * 屏幕间导航(包括返回按钮) * 视频播放(循环设置) * 背景音乐添加(静音/取消静音功能) * UI 动画入门 * 创建新关卡并打开 * 应用最佳游戏设置 * 以及更多内容!
In this course you will learn how to create Main Menus for your games, using Unreal Engine 4/5.The Menus you are going to create will be fully responsive for EVERY screen size, such as: Mobile/Tablet/PC/Laptop/TV.This means, the Menus you are going to create will look beautiful and organized on every device.Why this Course is special:You can use any versions of Unreal, from UE4, UE5 and newerYou will learn Optimization techniques and best practices that are not shown on YoutubeLearn how Canvas Panels are used everywhere, but it should be avoidedThis Course is for very Beginners and Advanced usersWe are gradually increasing the complexity as we progressEach and every lesson explained in great detail, in easy to follow and understandable wayThe goal for this Course is to ensure that you'll understand each and every UI element and Blueprint we doBy the end of this Course, you will master the following and more:Widget Blueprint Fundamentals:Design captivating, highly optimized, professional and production-ready Menus.Blueprint Programming:Navigate through screens, change Video Settings, UI animation, Loading screens and more.Blueprints best practices and optimization:What can cause unnecessary draw calls and impact performanceHow to optimize UI elements to improve performanceHow to avoid using Canvas Panel and what you should use insteadClean, tidy and organized Blueprints for readability and performanceWe are going to start from the very beginning with the design first, by learning the most important UI elements:Layer hierarchyLearn why you should never use Canvas PanelTextButtonImageProgress BarHorizontal BoxVertical BoxSpacerScroll BoxOverlay (most important)Widget SwitcherNestingResponsive UI and AnchorsNext, we are going to learn Blueprints programming, slow paced and well explained:Buttons: Hover/Unhover, Click Events, SFX and moreNavigating from one screen to another, BACK Buttons etcPlay videos and set to Loop or notAdd background music, Mute/Unmute functionalityUI animation for beginnersCreate new Levels and open themApplying best game settingsand much more!