Unreal Engine 4 C++ The Ultimate Game Developer Course

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-the-ultimate-game-developer-course/

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课程简介

**课程名称**: Unreal Engine 4 C++ 终极游戏开发课程 **课程概述**: 本课程专注于使用 Unreal Engine 4 进行 C++ 游戏开发,从基础知识到打包完整游戏的全过程。学员将学习以下内容: * **核心概念**: 对象 (Object)、Actor、Pawn 和 Character 的创建及类之间的区别。 * **角色编程**: 完整角色类的编码,包括动画和用户输入。 * **资源管理**: 寻找、下载和使用免费游戏素材。 * **游戏机制**: * 敌人移动与行为。 * 近战武器战斗。 * 物品拾取与装备。 * 伤害、生命值与死亡系统。 * HUD 元素(如生命值条、耐力条、图标)。 * 菜单系统(包括暂停菜单)。 * 游戏数据保存与加载。 * 关卡切换。 * 使用插值实现浮动平台。 * 定时器实现游戏逻辑延迟。 * 触发器、压力开关和门的实现。 * 炸弹、爆炸物和危险物。 * **调试工具**: 使用日志和绘制球体进行调试。 * **C++ 应用**: 将 C++ 概念应用于游戏开发。 **先修要求**: 本课程为 C++ 课程,需要学员具备 C++ 或类似语言的基础知识,能够理解变量、函数、类、继承和面向对象编程等概念,以获得最佳学习体验。

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课程详情

NOTE: This course is in Unreal Engine 4!In this series, you will learn Unreal Engine C++ programming from the basics all the way up to packaging a complete video game. You will learn all of the following and more:Object, Actor, Pawn and Character creation, and the differences between these classesCoding a complete character class, complete with animations and user inputFinding a nearly endless selection of free assets and how to download and use them for your gameEnemy movement and behaviorCombat with melee weaponsPicking up and equipping itemsDamage, Hit Points and DeathHUD elements including Health and Stamina Bars as well as IconsHow to create menus, including a Pause menuSaving and Loading game data even after turning off the computer or exiting the gameSwitching levels in gameFloating platforms using interpolationTimers for delays in game logicTrigger volumes, pressure switches, and doorsBombs, explosives and hazardsLogging and drawing spheres for debug purposesUsing C++ concepts applied to game developmentMuch much more!This is a C++ course and some basic knowledge of the C++ (or a similar language) is needed. Knowledge of variables, functions, classes, inheritance, and object-oriented programming is needed to have the best experience.

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