Unreal Engine & SpeedTree Growth Animation

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-speedtree-growth-animation/

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**课程名称**: Unreal Engine 与 SpeedTree 生长动画 **课程概述**: 本课程将教授如何利用 SpeedTree 特有的生长动画功能,并将其导入 Unreal Engine (UE4/UE5) 中实现精美的植物生长动画效果。SpeedTree 是一种专业的程序化三维植被建模软件,广泛应用于影视特效和游戏开发,曾用于《荒野大镖客2》、《最后生还者》、《极乐迪斯科》等众多知名游戏和影视作品。 课程灵感来源于 2014 年电影《诺亚方舟》的视觉特效制作花絮,以及 SpeedTree 官方频道关于生长动画的直播。学员将学习如何将 SpeedTree 生成的动画帧导出,并在 Unreal Engine 中利用其强大的 Level Sequencer 功能实现逼真的植物生长动画,为游戏、影视、建筑可视化等项目增添亮点。 Unreal Engine 作为一款领先的实时技术开发套件,为创作者提供了极大的自由度和控制力,能够打造引人入胜的可视化效果和沉浸式虚拟世界,其应用领域涵盖游戏、建筑、汽车、广播、影视等。 通过本课程,您将掌握将 SpeedTree 的强大植被创建能力与 Unreal Engine 的实时渲染技术相结合,为您的项目带来令人惊叹的数字植物生长动画。

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SpeedTree have a nice feature for create growth animation foliage, before was just possible use the animation for 3ds Max renders, in this course you will learn how to bring all frames of your animation to Unreal Engine and create a beautiful Growth Animation using UE4 or UE5.This course was inpired by the making of "Noah (2014) Behind The Magic - The Visual Effects" video from youtube.I've always want to do some VFX of SpeedTree animation to my own Projects of Unreal Engine 4, and after a Livestream of SpeedTree in his Youtube Channel about Growth Animation, i've tried again to use the features of animation to Level Sequencer of UE4 and UE5, and the result is fantastic.Unreal Engine is a complete suite of development tools for anyone working with real-time technology. It gives creators the freedom and control, compelling visualizations, and immersive virtual worlds. UE4 - UE5 can be used in Games, Architecture, Automotive & transportation, Broadcast & live events, Film & television and more...SpeedTree is a procedural 3D vegetation modeling for VFX and Games, was used in so many Films, TV Shows, and AAA Games like: Red Dead Redemption 2, Battlefield Series, The Last of Us, Far Cry, Forza, Days Gone, Death Stranding, A Plague Tale: Innocence, Metro Exodus, Gears of War, PUBG, Escape from Tarkov, Call of Duty.and much more.SpeedTree allow 3D artist to create with procedural tools all types of vegetation assets like: grass, plants, trees, ivy, ground foliage and with Unreal Engine we can render our Growth animation to be used in many different places especially with Games.

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