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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-engine-open-world-landscapes/
课程评论:没有评论
**课程名称:Unreal Engine 5 - 开放世界地形** **课程概述:** 本课程是一门游戏设计课程,旨在教授学员如何使用Unreal Engine 5中的地形(Landscape)和植被(Foliage)编辑工具,从而创建出类似《塞尔达传说:旷野之息》的开放世界环境。掌握这些工具对于 aspiring 的关卡设计师或环境艺术家至关重要。 课程包含超过45个易于跟随的视频课程,涵盖以下内容: * **项目设置:** 在Unreal Engine中设置项目。 * **资产获取与使用:** 利用Unreal Engine内置的"Fab"选项卡获取并使用免费资产包。 * **地形创建与修改:** * 创建新的地形。 * 导入真实世界地形数据。 * 修改现有地形。 * 雕刻山脉、山谷、高原和洞穴。 * **地形材质与绘制:** * 应用和使用地形材质。 * 使用泥土、草地、岩石或雪等纹理绘制地形表面。 * **植被与物件填充:** * 填充草、花、灌木、树木等植被。 * 使用道路、围栏和样条网格(Mesh Splines)填充场景。 * **高级工具与技术:** * 掌握Unreal Engine中的各种雕刻和植被工具。 * 使用动态光照照亮地形。 * 添加雾气和体积光(God Rays)。 * 实现开放世界的流式加载(Stream sections of your open world in and out)。 * 优化开放世界的性能。 * 以及更多内容。 通过本课程的学习,学员将掌握创建自己开放世界环境所需的核心技能。
In this game design course, you'll learn how to use Unreal Engine's Landscape and Foliage Editing tools so that YOU can build open world environments like seen in "Legend of Zelda: Breath of the Wild." Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!This course contains over 45 fun-to-follow video lessons! You'll learn how to:Setup a project in the Unreal EngineGrab (free) asset packs from the integrated "Fab" tab in Unreal and use them in our projectCreate a new landscapeImport existing (real world!) landscapesWork on modifying existing landscapesSculpt mountains, valleys, plateaus, and cavesApply and work with landscape materialsPaint landscape surfaces with mud, grass, rock, or snow texturesPopulate a landscape with grass, flower, bush, or tree foliagePopulate a landscape with road, fence, and mesh splinesUse numerous Sculpting and Foliage tools within UnrealIlluminate our landscapes with dynamic lightingAdd fog & God raysStream sections of your open world in and outOptimize the performance of our open worldAnd more!With the knowledge gained in these video lessons, you'll have the necessary skills to start building your OWN open world environments!