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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-engine-game-optimization/
课程评论:没有评论
## Unreal Engine 蓝图优化课程总结 本课程旨在教授学员如何使用 **Unreal Engine 4/5**,无需编写任何代码,仅通过强大的 **可视化脚本语言——蓝图 (Blueprints)** 来制作游戏。课程面向 **初学者和进阶学员**,目标是让学员深入理解蓝图的每一个工作原理。 课程内容包括: * **深入理解蓝图工作机制:** 通过详细的讲解和大量的重复,确保学员完全掌握蓝图的运作方式。 * **创造引人入胜的游戏玩法 (Gameplay Actions):** 学员将掌握创建各种酷炫的游戏互动和动作设计。 * **开发独特的玩家能力:** 课程将重点教授如何使用冷却系统等机制,为玩家角色设计独一无二的能力。 * **构建强大且优化的蓝图:** 学员将学会编写高效的蓝图,以支持各类游戏类型,如第三人称射击、第一人称射击、俯视角、横版卷轴、RPG等。 * **发现、复现和修复常见编程错误:** 课程将指导学员如何识别和解决开发过程中遇到的错误。 课程还将特别指出一些 **常见的、但可能对游戏性能产生负面影响的蓝图用法**,例如: * **Casting (例如 "Cast To Third Person Character")** * **Event Tick** * **Event Bindings (在 Widget Blueprints 中)** * **Delay** * **Get All Actors of Class** 本课程强调 **理解而非简单模仿**。学员不仅是跟着视频操作,更重要的是真正领会每个概念的内在逻辑。完成课程后,学员将能够**独立运用蓝图进行游戏开发**,极大地减少对其他教程的依赖。
In this course you will learn how to make games using Unreal Engine 4/5 without writing any lines of code.You will learn how to use the powerful Visual Scripting Language: Blueprints.This course is created for Beginners and Advanced Students.The goal for this course is to ensure that you will understand how each and every Blueprint works, so I am explaining every lesson in great detail with a lot of repetition.The techniques you are going to learn in this course will help you build your own unique gameplay actions and player abilities for any type of game such as Third Person Shooter, First Person Shooter, TopDown, SideScroller, RPG or any other type.After completing this course you will be able to:Understand how Blueprints workCreate an exciting and cool Gameplay ActionsCreate unique Player Abilities with a Cooldown systemCreate a game with powerful and optimized BlueprintsDetect, reproduce and FIX common errors during programmingIn this course I will explain why some of the commonly used Blueprints can be bad for your game, such as:Casting ( e.g. "Cast To Third Person Character" )Event TickEvent Bindings ( in Widget Blueprints )DelayGet All Actors of ClassYou are not going to just follow the videos and copy what I'm doing, but you will actually understand how everything works, so after finishing this Course you will be able to program with Blueprints on your own, with a very little to no help from other Tutorials.