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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-engine-5-make-a-firstperson-game-with-blueprints/
课程评论:没有评论
**课程名称:** Unreal Engine 5:使用蓝图制作你的第一个第一人称游戏 **课程概述:** 本课程专为希望制作完整游戏但又被编程劝退的新手设计。通过亲手实践,您将学习如何使用 Unreal Engine 5 和蓝图(Unreal 强大的可视化脚本系统,无需编写任何代码)来创建一个完整的《第一人称射击游戏》(FPS)。 您将制作一款僵尸生存游戏,敌人会追逐并成波次攻击,挑战您的生存技能。游戏将包含 7 种可切换武器,每种武器都有其独特的功能和个性: * **AK-47:** 标志性的突击步枪,可靠、快速,适合中距离扫射。 * **USP 手枪:** 流线型半自动副武器,提供快速支援和精准射击。 * **AWP 狙击步枪:** 射速慢但致命,适合远距离一击毙敌。 * **斧头:** 在弹药耗尽时,挥舞近战武器带来原始的满足感。 * **C4 炸药:** 布置后引爆,消灭成群敌人。 * **急救包:** 战斗中的生命线,快速恢复生命值。 * **手电筒:** 照亮黑暗区域,发掘隐藏的资源。 每种武器都将拥有自定义的射击、装弹和装备动画,这些都将在 Unreal Engine 5 中一起创建。此外,还将添加弹药补给、胜负条件、命中视觉特效和布娃娃效果,让游戏世界更加生动。 **课程结构:** 课程分为三个结构化部分,循序渐进地引导您从完全的初学者成长为能够制作可玩游戏的开发者: **第一部分:Unreal Engine 与蓝图基础** 我们将从基础开始。您将学习如何导航 Unreal Engine 5,理解蓝图基础知识,并在不编写任何代码的情况下创建简单的游戏功能。还将导入项目所需的所有资源。 **第二部分:Unreal Engine 动画框架** 本部分将深入探讨 Unreal 的动画系统。您将了解动画资源的工作原理,更重要的是,我们将自己创建游戏所需的动画,包括每种武器的装备、射击和装弹动画,无需依赖外部动画包,所有内容都将从头开始构建。 **第三部分:整合所有内容** 这是最令人兴奋的部分!我们将整合所有已构建的内容,让游戏栩栩如生。您将学习如何设置武器切换、射击和装弹机制、敌人 AI、游戏 HUD 以及基于波次的模式。还将实现胜负条件,并最终打包项目,获得一个完整、精美的可玩或展示游戏。
Do you want to make your first fully functioning game but feel overwhelmed by coding? Well, don't worry - this course is designed exactly for you!In this hands-on, beginner-friendly course, you'll learn how to create a complete First Person Shooter (FPS) game using Unreal Engine 5 and Blueprints - Unreal's powerful visual scripting system that lets you build games without writing a single line of code.You'll create a zombie survival game where enemies chase you and attack in waves, testing your skills as you fight to survive. The game will feature 7 switchable weapons, each with its own purpose and personality: AK-47 - the iconic assault rifle, reliable, fast, and perfect for mowing down enemies at medium range. USP Pistol - a sleek, semi-automatic sidearm for when you need quick backup and precise shots. AWP Sniper Rifle - slow but deadly, perfect for picking off zombies from a distance with one powerful shot. Axe - when the ammo runs out, nothing beats the raw satisfaction of getting up close with a heavy melee weapon. C4 Explosive - plant it, step back, and enjoy the chaos as you blow up groups of enemies. First Aid Kit - your lifeline in the heat of battle, quickly restoring health when things get rough. Flashlight - not every good thing is in plain sight; light up dark areas and uncover valuable assets.Each weapon comes with its own custom-made animations for shooting, reloading, and equipping - all of which we'll create together inside Unreal Engine 5. We'll also add ammo pickups, win and lose conditions, impact visual effects, and ragdoll effects to bring the world to life.This course is organized into three structured sections, designed to take you from complete beginner to building your own playable game step by step: Section 1: Unreal Engine & Blueprint BasicsWe'll start with the foundations. You'll learn how to navigate Unreal Engine 5, understand the basics of Blueprints, and create your first simple game functionalities without writing any code. We'll also import all the assets we need for our project, so everything is ready for development. Section 2: Unreal Engine Animation FrameworkIn this section, you'll dive into Unreal's animation system. You'll learn how animation assets work, and more importantly, we'll create the animations we need for our game ourselves. That includes equip, fire, and reload animations for each weapon, so you won't depend on any external animation packs - everything will be built from scratch. Section 3: Putting It All TogetherThis is where it gets exciting! We'll combine everything we've built and bring the game to life. You'll learn how to set up weapon switching, shooting and reloading mechanics, enemy AI, the game HUD, and a wave-based game mode. We'll also implement win and lose conditions, and finally, package the project, so you have a complete, polished game ready to play or showcase.