Unreal Engine 5 - Lighting for Beginners & Cinematics!

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-5-lighting-for-beginners-cinematics/

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课程简介

《Unreal Engine 5 - 初学者与影视灯光设计》课程总结 本课程旨在帮助初学者掌握在Unreal Engine 5中创建专业灯光系统的实用技能,适用于游戏和影视场景。 **核心内容:** * **基础灯光设置:** 学习Directional Light, Sky Light, Sky Atmosphere, Exponential Height Fog, Volumetric Clouds等核心灯光元素。 * **环境光系统:** 掌握Post Process Volume的控制,Lumen的设置,以及HDRI的应用来构建环境光。 * **室内场景灯光:** 教授如何为室内场景从零开始创建AAA级灯光效果,包括Volumetric Scattering和使用Lumen实现God Rays。 * **工作室灯光:** 学习Point Light, Rectangular Light, Spot Light以及Emissive Materials的使用,构建适应不同展示对象的专业工作室灯光,并演示如何基于单光源和多光源来构建场景。 * **项目管理:** 学习Sublevels的使用,以实现高效的项目管理。 * **高级灯光技术:** 学习IES Textures的使用和创建GOBO Lighting Materials,为场景增添更多细节和创意。 * **渲染设置:** 掌握PNG, EXR以及Path Tracing渲染的设置。 * **赠送资源:** 提供8个免费GOBO纹理和4个免费IES纹理。 **课程亮点:** * **持续更新:** 课程内容会定期更新,紧跟UE5最新版本。 * **零基础入门:** 结构清晰,循序渐进,适合无任何基础的学习者。 * **扎实基础:** 深入讲解Unreal Engine 5的核心功能,为进阶学习打下坚实基础。 * **全面的灯光系统:** 覆盖从基础灯光到HDRI、Lumen、体积效果等高级技术。 * **AAA级室内灯光:** 重点教授如何实现高质量室内照明及逼真的体积效果。 * **灵活的工作室灯光:** 学习适应各类展示对象的灯光布光技巧。 * **高效的项目管理:** 通过Sublevels提高大型项目的管理效率。 * **自定义灯光工具:** 学习IES纹理和GOBO材质的创建,提升场景真实感和艺术性。 * **专业渲染技巧:** 覆盖多种输出格式的专业渲染设置。 本课程由授权Unreal Engine讲师教授,讲师拥有丰富的游戏和影视项目经验,曾为EA、Plarium、Konami、Square Enix等知名公司创作过大量项目。完成本课程后,您将能够熟练运用Unreal Engine 5创建出色的灯光效果。

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Welcome to Unreal Engine 5 - Lighting for Beginners & Cinematics! This course will equip you with practical skills to create professional Lighting systems from scratch, ideal for both games and cinematic scenes. We'll start by exploring essential Lighting actors such as Directional Light, Sky Light, Sky Atmosphere, Exponential Height Fog, and Volumetric Clouds. Learn to control the Post Process Volume, set up Lumen, and use HDRI features to build your own Environment Lighting System.Next, we'll focus on creating Lights from scratch for your Interior Scenes to achieve 3A quality. You'll learn how to use Volumetric Scattering and create exceptional God Rays effects using only Lumen. Additional chapters will teach you how to work with Studio Lighting, regardless of the objects you decide to showcase. You'll learn to use Point Light, Rectangular Light, Spot Light, and even Emissive Materials. I'll show you how to build a scene based on a single light source and multiple lighting sources.This course also covers Sublevels, enabling efficient project management. You'll learn to use IES Textures and create GOBO Lighting Materials, adding a new dimension to your scenes.Finally, we'll dive into rendering settings for PNG, EXR, and Path Tracing renders. Plus, enjoy bonus resources: 8 free GOBO Textures and 4 free IES Textures, ready for download. By the end, you'll have all the tools to create exceptional Lighting in Unreal Engine and take your skills to the next level!This course is run by an Authorized Unreal Engine Instructor.Here's what makes this course stand out:Always Updated: Regularly refreshed to include the latest UE5 updates, so you're always learning with the most current tools and techniques.Beginner-Friendly Structure: Start with no prior knowledge. Each lesson builds on the last, ensuring you gain confidence with every step.Thorough Fundamentals: Gain a solid understanding of Unreal Engine 5's core features, fully preparing you for more advanced topics.Comprehensive Lighting System: Covers a wide range of lighting techniques, from essential Unreal Engine 5 lighting actors (Directional Light, Sky Light, etc.) to advanced tools like HDRI, Lumen, and volumetric effects, all tailored for cinematic and game environments.AAA-Quality Interior Lighting: Focuses on achieving AAA-quality lighting for interior scenes, with tips for creating high level volumetric scattering and realistic God Rays effects using Lumen.Studio Lighting for Various Objects: Teaches you how to create effective studio lighting setups, adaptable to different objects and scenes, such as architectural elements, characters, and props.Project Management with Sublevels: Offers crucial insights into project management, enabling efficient handling of large-scale projects with Sublevels for optimal performance and organization.Custom Lighting Tools: Includes training on IES Textures and creating custom GOBO Lighting Materials, giving you unique tools to enhance the realism and artistic flair of your scenes.Rendering Techniques: Includes advanced rendering settings for various output formats (PNG, EXR, Path Tracing), equipping you with professional-grade tools for rendering cinematic-quality scenes.Bonus Resources: Provides 8 free GOBO Textures and 4 free IES Textures, ready for immediate use in your projects, enhancing the overall value of the course.Don't wait - get started today, and I'll see you in the first Lecture!I've had the pleasure of creating and leading projects for many companies, including brands like EA, Plarium, Konami or Square Enix. I worked on over 100 different Cinematic projects during my 3D artist journey.

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