Unreal Engine 5 for Beginners: Building a tiny Resource Game

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-5-for-beginners-building-a-tiny-resource-game/

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**课程名称:** Unreal Engine 5 for Beginners: Building a tiny Resource Game **课程概述:** 本课程将使用 Unreal Engine 5.1(也兼容 5.2 版本)为初学者构建一款受《纪元》、《工人物语》等系列启发的迷你资源收集游戏。 **课程内容:** * **核心玩法:** * 创建简单的建筑放置系统。 * 开发工人(如伐木工、石匠)寻找、收集资源并将其运回家的功能。 * 资源可用于建造更多建筑,形成循环。 * **资源系统:** * 共 3 种资源:黄金(通过居民税收)、木材(伐木工收集)、石材(石匠收集)。 * 资源(如树木)采集后会枯竭,工人会寻找附近的资源继续采集。 * **资产:** * 使用 Epic 免费商城提供的彩色 3D 模型。 * 使用 Mixamo 提供的免费动画。 * **编程方式:** * 所有编程均在 Unreal Engine 的蓝图编辑器中使用。 * 从零开始编写代码,采用灵活的系统设计,便于扩展至其他资源、更复杂的生产流程等。 **先决条件:** * 无需任何编程或 Unreal Engine 经验。 * 具备基础的编程概念知识(如集合、循环、条件语句)和一些向量数学的理解会很有帮助。 * 建议使用配置合理的现代电脑(Windows 或 Mac OS),因为 Unreal Engine 需要一定的计算能力才能流畅运行。

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课程详情

In this course, we will develop a tiny resource gathering game inspired by famous series like "Anno" or "The Settlers" using Epic's fantastic Unreal Engine in Version 5.1. No worries: All lessons have been tested on Version 5.2 as well!We will create a simple building placement system and we will have workers like lumbers and masons looking for resources, gathering them and bringing them back home for processing. The resources will be available to build more stuff and so on.At the end, we will have 3 resources: gold, wood and stone - gold will be collected in form of taxes paid by citizens living in houses, wood will be collected by lumbers and stone will be collected by masons. Resources like a tree will deplete after some harvesting and the lumber will look for the next tree nearby to continue harvesting.We will be using some nice, colorful 3D models from the permanently free section of Epic's market place as well as animations available for free on Mixamo.All programming will be done using Unreal's blueprint editor system. All coding will be done from scratch and we will use highly flexible approaches to have a cool and expandable base system that can easily be extended to other resources, more complex multi-step production chains, etc.There's no prior coding or Unreal experience needed to follow and understand the lessons, some basic knowledge of programming concepts like collections, loops, if-branches and some understanding of vector math will surely help though.You should have access to a reasonable modern and fast computer (running either Windows or Mac OS) as Unreal Engine need some decent computing power to run smoothly.

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