Unreal Engine 5: Fix animations for ladder climbing

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-5-control-rig-procedural-mesh-level-sequence-ladder/

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课程名称:Unreal Engine 5:修复梯子攀爬动画 课程概述:在这门课程中,我们将学习如何在没有高预算的情况下,利用免费的虚幻引擎及其工具来提升动画质量。很多时候,从网上下载的免费动画与我们的物体和关卡不匹配,导致整体效果显得低质量。课程将特别聚焦于一个难以找到理想梯子攀爬动画的系统。 我们将通过两种重要的方法来解决这一问题。首先,我将教你如何编写程序化网格生成代码,使得你的网格和梯子能够与动画完美匹配。我们可以根据需要调整梯子的高度和踏板位置,设计一个关卡设计师指导,以确保放置正确。接着,我们将使用数据表实现多个类型的梯子在一个蓝图中。 如果你下载的动画仍然不同步,我们将讨论如何使用控制 rig 和链接动画来解决问题。我们将首先为角色创建控制 rig,随后学习级别序列和曲线编辑器,以及叠加动画和关键帧偏移方法。课程还会涵盖动画集锦以及如何正确使用它们。 这门课程专注于解决动画遇到的大多数问题,无论是通过代码、控制 rig 还是级别序列。我们还将讨论调试项目时最重要的选项,如慢动作和自定义打印字符串,帮助你快速识别问题。最终,你将获得一个功能完备的模块化梯子攀爬系统,能够利用组件和数据表便捷地在其他游戏中实现这一系统。 让我们一起来学习如何解决这些动画问题吧!

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we are not a triple-A companywe don't have money to hire animatorsButwe have the unreal engine for free and all its toolslet's say we download a free animation and it is not matched with your objects and levels everything with that animation looks low-qualityin this course, I'll show you two important ways that you can use those animations like it was for Triple-A companiesas an example, we use a ladder climbing system that you can't find good animation out there for itfirst, I'll show you how to code procedural mesh generation so your mesh and ladder can match your animationour ladder height can be changed. its rungs offset can change it can have a top ladder or noteven we design level designer guide so if it is not placed properly it shows the level designerat the and I'll show you how to use data tables to have multiple types of ladders inside just one ladder blueprintif with this again your animation was not synced I'll show you how to use control rigs and linked animations to fix whatever problem that animation hasso first we create a control rig for our character next, we learn about level sequence and curve editorwe learn about additive animationswe learn about shifting keyframes method as wellnext, we learn all about anim montages and how to use them properlythis course is all about fixing problems. I'll show you most problems that animation can have and how to fix them either with code or control rig and level sequencerand we will talk about the most important debug options for our project so you can see problems easily, like slow-motion and custom print stringsbut at the end, you will have a fully functional ladder climbing system that is modular with component and data tables that help you implement this ladder system in your other games as wellso let's learn how to fix the problem

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