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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-engine-5-blueprints/
课程评论:没有评论
**课程名称:** Unreal Engine 5 (UE5):初学者蓝图入门 **课程概述:** 本课程旨在教授学员如何使用Unreal Engine 5的蓝图(Blueprints)可视化脚本系统,无需编写任何代码即可创建高质量的游戏。蓝图是一种强大而快速的可视化脚本工具,适用于从游戏设计和美术展示(动画、UI、音频)到完整游戏开发和原型制作的各种场景。本课程将带领学员深入了解UE5蓝图的核心概念,并通过实践项目,让学员能够独立完成一个小型平台跳跃游戏。 **课程亮点:** * **零基础入门:** 专为初学者设计,提供快速进入游戏开发领域的途径,即使是专业人士也可以将其作为独立的开发工具。 * **AAA级开发标准:** 学习AAA游戏工作室在UE蓝图项目中所使用的相同工具和原理,确保游戏开发的质量。 * **实践导向:** 通过跟随易于理解的视频教程,学员将亲手编码一个平台跳跃游戏,掌握实际应用技能。 * **核心知识点覆盖:** 课程内容包括变量、事件、函数、宏、数组、执行流程、枚举、蓝图Actor、类以及蓝图之间的通信等UE5蓝图的关键要素。 * **专业指导:** 由曾在Steam上仅用蓝图开发了“Farmtale”游戏的导演兼开发者Moustafa Nafei授课,传授多年的游戏开发经验和最佳实践。 * **优化与性能:** 重点讲解代码优化技巧和工具,帮助学员实现游戏级性能,避免因代码实现不当导致的问题。 * **社区支持:** 加入Discord社区,与其他学员和讲师交流学习心得,获得支持。 **学习目标:** 完成本课程后,学员将能够: * 理解UE5蓝图的基础知识。 * 熟练应用蓝图实现角色创建、移动、碰撞检测、生成点设置和关卡切换等核心游戏机制。 * 独立使用UE5蓝图开发自己的游戏项目。 * 掌握蓝图代码的最佳实践和性能优化方法。 **讲师:** Moustafa Nafei **适用人群:** 任何希望无需代码即可进入游戏开发领域的初学者、游戏设计师、美术师、以及希望扩展开发工具集的程序员。
Create high-quality games without a single line of codeIf you are looking for a fast and powerful visual scripting system that can create any game you want, Unreal Engine Blueprints is your go to programming language. Use the same tools and principles AAA studios use in their Unreal Blueprint projects to create high-quality games. Everything is free.Jump right into game creation with Unreal Engine 5 BlueprintsThe beauty about Blueprint visual scripting is that it allows you to jump right into game creation, and gives you a great entry to game development, but at the same time can be a standalone as the case for many professionals. Game designers and artist use Unreal Blueprints to showcase their animations, user interfaces, and audio. Programmers and game developers use Blueprints to code whole games or prototypes, but can also be used in addition to C++.By the end of this course, you will have learned the fundamentals of Unreal Engine 5 blueprints and coded a small platformer game with easy follow-along videos. You will be able to use what you have learned in character creation, movement, collision, spawn points, and level changes in your own UE5 Blueprint game project.My name is Moustafa and I am the director and developer of Farmtale on Steam done only on Blueprints. With many years of experience within game development, I will be here for you every step of the way.This course covers all you need to know about UE5 Blueprints to code your first game, including:VariablesEvents, functions, and macrosArraysExecution flowEnumerationBlueprint actors, classes, and communicationLearn the best coding practice from a published Unreal Blueprint game developerAll code is not equal. There are many ways to develop games, some better for performance than others. Some code might even break. I will show you how to use different optimization tools to achieve game-ready performance.Join our supportive and sharing community on Discord.See you in lesson 1!I wish you the best,Moustafa Nafei