Unreal Engine 5: Advanced Inventory System

所在平台: Udemy

课程主页: https://www.udemy.com/course/unreal-engine-5-advanced-inventory-system/

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**课程名称:** Unreal Engine 5:高级物品栏系统 **课程概述:** 本课程将引导学员使用 Unreal Engine 5,仅通过蓝图(Blueprints)创建一个功能齐全、支持多人游戏的(完全复制)高级物品栏系统。此外,还将实现一个类似于恐怖游戏中的物品检查系统。 **核心内容:** * **项目设置与组织:** 从基础的项目设置和工作流程组织开始。 * **数据结构设计:** 创建数据表格(Data Tables)和结构体(Structs),为物品系统奠定基础。 * **组件开发:** 重点构建可复用的物品栏组件(Inventory Component)和数据组件(Data Component),以及健康组件(Health Component)。 * **物品栏逻辑实现:** 在物品栏组件中实现灵活的物品管理逻辑,使其能够应用于其他可交互对象,如箱子、抽屉等。 * **多人同步:** 确保物品栏系统的完全复制,使其在多人游戏环境中正常工作。 * **物品检查系统:** 实现物品检查功能,允许玩家在拾取前查看物品详情。 * **过滤系统:** 添加物品过滤功能,以便根据类别在物品栏网格中显示相应物品。 * **可扩展性:** 强调系统的灵活性和可扩展性,方便学员将其集成到自己的多人游戏项目或应用于其他需要物品管理功能的场景。 **目标学员:** 希望学习如何创建灵活且支持多人游戏的物品栏系统的开发者。 **项目资源:** 课程提供所有项目的下载链接,可在“第一部分 - 项目设置”中找到(使用 Unreal Engine 5.4.4)。

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In this Unreal Engine 5 course, entirely made with Blueprints, we'll create an advanced inventory system that is fully replicated(Working in multiplayer). We will also create an item inspection system similar to most other horror games.This will also be a great addition to your portfolio! The inventory system is very flexible and it will be able to be used on other items that should have an inventory, such as Chests, Drawers and so on. We'll also add a filter system to the inventory system, allowing you to filter items and show them in the corresponding inventory grid.We will start with basic stuff, such as setting up the project and organizing our work. After that, we will start creating our data tables and structs. Lastly, we will start creating our inventory component and data component as well as health component.We will then start implementing our logic in the inventory component, which can be reused and added to other actors. You can easily expand on this and use this inventory system in your multiplayer games. This is the perfect course for you if you want to learn to do an inventory system that is flexible and can be used in a multiplayer context. The item inspection system will also be a good addition in this project, as we might want to be able to inspect other items before picking them up.The entire project is available for download in: section 1 - project setup, using Unreal 5.4.4

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