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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unreal-5-niagara-simulation-stages/
课程评论:没有评论
**课程名称:** Unreal 5 Niagara - 模拟阶段 (Unreal 5 Niagara - Simulation Stages) **课程概述:** 本课程是关于Unreal Engine 5 Niagara的高级技术讲解。您将学习如何利用For Loops遍历同一发射器或不同发射器中的粒子,从而创建复杂的动态特效。课程还将深入探讨Grid 2D,涵盖基础设置、数据读写,以及如何使用循环将粒子数据写入Grid,实现如康威生命游戏、反应扩散模拟和落沙模拟等复杂模拟。 **课程亮点:** * **时长:** 11.5小时,平均每段视频10-15分钟,易于学习。 * **核心内容:** For Loops, Grid 2D, Simulation Stages, Neighbour Grids。 * **实战导向:** 提供大量带有注释的示例,以及详尽的视频讲解,教授您不仅仅是如何操作,更能理解其背后的原理。 * **行业经验:** 课程内容基于讲师15年的游戏行业经验,包括5年的硕士学位游戏艺术教学经验,采用行业标准实践。 * **应用广泛:** 涵盖粒子特效和渲染器的各种用途,帮助您为Unreal Engine 5的实时场景增添生动的视觉效果。
Welcome to my Unreal Engine 5 Niagara Course - Simulation Stages, here on Udemy. This course will cover some of the most advanced techniques that can be set up in Niagara. Using For Loops to iterate over Particles in the same or other Emitters and create advanced dynamic effects. We will also cover Grid 2D in depth, from the basics of setting up and reading and writing data, to using loops to write Particle data to the grid, to complex simulations such as Conway's Game of Life, Reaction Diffusion Simulations and Falling Sand Sims. Over the course of 11.5 hours, all broken down into bite size 10-15 min videos, we cover For Loops, Grid 2D, Simulation Stages and Neighbour Grids Each chapter contains many examples, full of handy comments, as well as a many corresponding video lectures that explains in full detail what is being done and why - so you're learning both the techniques being used and building up a base of background knowledge of first principal concepts, allowing you to build up your own effects in future. With industry standard practices from my 15 year career, including 5 years of teaching Game Art at a Masters Degree level, this course will cover all various uses of Particle effects and Renderers - this course will fully equip you to add some Visual Effects life into your realtime scenes in Unreal Engine 5.