Unlocking the Unreal Engine Material Editor

所在平台: Udemy

课程主页: https://www.udemy.com/course/unlocking-the-unreal-engine-material-editor/

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课程简介

Unreal Engine 材质编辑器精通课程 本课程将带您深入探索 Unreal Engine 材质编辑器,掌握创建复杂、高质量游戏着色器效果的关键技巧。 通过实用的真实世界案例,您将学会如何利用材质节点网络实现各种令人惊叹的效果,例如动态草地、视差遮蔽、光线吸收等,这些效果很多时候无需复杂的脚本即可完成。 课程核心内容: * **材质基础:** 理解材质与纹理的区别,以及材质在游戏环境中的重要性。 * **节点化思维:** 学习基于节点的着色器网络设计理念,掌握颜色和数值的互动方式,这种理念适用于多种行业标准软件。 * **空间信息利用:** 学会利用物体的位置、旋转和与其他物体的距离等信息来影响材质表现。 * **数学运算驱动:** 通过简单的数学运算组合颜色和数值,实现对材质外观的精确控制。 * **自定义材质函数:** 掌握创建自己的材质函数,提高工作效率和可复用性。 * **项目驱动学习:** 课程以多个项目为导向,每个项目都专注于一种强大的材质创建技术,并提供详细的节点解析。 * **丰富的学习资源:** 提供可下载的项目文件,包含所有课程所需的纹理、模型、地形和地图,方便您跟随学习或直接修改使用。 通过本课程的学习,您将能够熟练运用 Unreal Engine 材质编辑器,并为自己的游戏项目创作出高质量的材质。 完成课程后,您将获得结业证书。

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Find out the tricks and techniques to create complex, high quality shader effects for your games!This course will teach you how to create advanced materials and shaders using PRACTICAL REAL WORLD examples!The power of materials in a game environment is often severely underestimated. Many complex effects like animated grass, parallax shading, light absorption, and more are achieved with only an object's material and not with any complicated scripts. Good materials and shaders are becoming an ever more important facet of a game's overall look and node based shader networks are the industry standard for creating them. The Unreal Engine material editor is one of the best on the market.This course will teach you how to use this powerful toolBeing a good material artist is all about understanding how to manipulate textures using math operations and information from the 3d-world. There is a special design philosophy that surrounds node based shader networks and it requires a new way of thinking about color and value and how they all interact. This is not only true of the Unreal material editor, but of nearly ALL node based shader editors. Meaning that you can use the techniques taught in this course in many different software applications! By the end of this course, this design ethos will be second-nature to you. Learn by DOINGThis course is divided into several projects. Each is intended to teach you a new powerful technique for creating materials. For each material, we'll go step-by-step through each node, what it does, and why it's used. By the end, YOU will make a collection of high quality materials that you can build off of for your own games!Downloadable project files to help you follow alongThis course includes a.zip file which can be extracted into an Unreal project directory. Within the project, you'll find all of the textures, meshes, landscapes, and map files that are used with each lesson so you can follow along from any starting point! This directory even includes all of the exact materials that I made during the curriculum's production so you can dive in and see how they were made or even modify them to create something new.This course will cover:The fundamentals of the Unreal Engine material editorThe differences between textures and materialsHow to use information about an object like its position, rotation, and proximity to other objects to affect the materialHow to combine colors and values using simple math operations to have total control over the material's lookHow to create your own custom material functionsGet a Certificate of Completion when you finish the course!30-Day 100% money back guarantee means there's no reason to hesitate!ENROLL NOW!

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