Android HyperCasual Development Masterclass in Unity

所在平台: Udemy

课程主页: https://www.udemy.com/course/unity3d-create-a-hyper-casual-mobile-game-endless-drop/

课程评论:没有评论

第一个写评论        关注课程

课程简介

**课程名称:** Unity Android 超休闲游戏开发大师班 **课程概述:** 本课程提供亲身实践机会,教您使用 Unity 开发并构建一款可直接部署到手机的移动游戏。移动游戏开发不仅是一项技能,更是一种热情,是展示您才华的绝佳方式。 在不足 4 小时的时间内,您将学会开发一款游戏的原型,并能够以高效、循序渐进的方式添加新功能,同时为后续关卡和创意解决方案预留空间。本课程适合有意投身移动游戏开发的学习者,无论您未来想开发何种游戏类型,本课程所涵盖的知识都将大有裨益。 **课程将教授您以下内容(但不限于):** * **运行时生成关卡并实现变化:** 通过创建的预制体,学会生成具有不同长度和难度的关卡。 * **限制玩家的游戏区域以适应手机屏幕宽度:** 创建自定义脚本,实时读取手机屏幕边缘,并据此调整游戏元素。 * **关卡加载与管理:** 建立一个静态管理器,用于控制游戏关卡之间的数据信息。 本课程是移动开发爱好者的必备指南!无论您是 Unity 新手还是刚刚涉足移动开发领域,本课程都将传授一些巧妙的技巧,帮助您提升开发风格和游戏创作能力。

课程评论(0条)

课程详情

Get the First-hand experience developing and building a mobile game to your mobile phoneBuilding mobile games is more than your skillset, it's a passion and a subject which can show off your skills in an impressive way.In just below 4 hours, you would have created an app that you can build upon and add new features to in an efficient and progressive fashion, with room for more levels and creative solutions.This course is useful for those trying to get into mobile and we will cover all areas that will be beneficial no matter what genre of game you'll want to create in the future.This course will teach you how to do the following and more:Generate levels at runtime with variations: We will create multiple levels with varying lengths and difficulties based on the prefabs we create.Bounding the player by the phone width: Create a custom script to always read the edge of the phone, we can then adapt certain elements to these edgesLevel Loading and Management: Create a static Manager to control all of our level information in between levels.This class is a must-watch for those interested in mobile development! Whether you are new to Unity or someone who is just jumping into Mobile development, this course will teach you some clever tips and tricks to help improve your developing style and game creations.

课程标签

0人关注该课程

主题相关的课程