Unity Game Asset Creation in Blender: Textured 3D Models

所在平台: Udemy

课程主页: https://www.udemy.com/course/unity-game-asset-creation-in-blender-textured-3d-models/

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课程简介

**课程名称:** Unity游戏资产创作:Blender纹理化3D模型 **课程概述:** 本课程将教你如何在Blender中创建可在Unity中用于构建3D游戏世界的游戏资产。你将从头到尾完成四个低多边形资产的制作,分别是蘑菇、石头、树和房子。 **资产创作流程:** 1. **3D建模:** 创建资产的3D形状。 2. **UV展开:** 将3D形状展开成2D UV贴图。 3. **纹理绘制:** 在3D模型的表面绘制纹理。 4. **细节层次(LOD)创建:** 为模型创建不同细节层次的版本,以优化游戏性能。 **课程成果:** 所有资产将导入Unity游戏引擎,添加必要的组件并保存为预制件(prefabs),使其成为游戏就绪状态。这些预制件可以用于开始构建你的游戏世界。通过本课程制作的游戏资产也兼容其他游戏引擎,如Unreal Engine。 **目标学员:** * 有Blender基础经验者。 * 高度积极的学习初学者。 **课程价值:** 掌握一项当今最关键的游戏开发技能。

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课程详情

Learn how to create game assets in Blender that you can use to build your very own 3D game world in Unity! In the course, you get to make four low poly assets from start to finish, which are a mushroom, a rock, a tree, and a house.The game asset creation workflow consists of the following steps:3D modeling the shape of an assetunwrapping the three-dimensional shape into a two-dimensional UV mappainting a texture on the surface of the 3D modelcreating level of detail (LOD) versions of the model to optimize it for a gameAt the end of the course, all assets will be taken to the Unity game engine, where they are made game-ready by adding the necessary components for them and saving them as prefabs. With these prefabs, you can start building your game world. The game assets made in the course will also work on other game engines, such as the Unreal Engine.This course is best suited for those who already have at least a little bit of experience with Blender. However, if you are a beginner who is really motivated to learn, this course is great for you as well.Enroll in the course and learn one of the most essential game development skills today!

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