Unity from Zero to Proficiency (Beginner)

所在平台: Udemy

课程主页: https://www.udemy.com/course/unity-from-zero-to-proficiency-beginner/

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课程简介

**课程名称:Unity 从零到精通(入门级)** **课程概述:** 本课程将带领您踏上Unity游戏开发的学习之旅,通过亲手制作一款包含室内外环境的生存游戏,让您熟练掌握C#编程技能。您将学习到C#的基础知识,包括变量、条件语句、方法等,并学会如何运用这些概念为游戏增添交互性。课程将引导您创建自定义类和方法,并构建一个包含小地图、按钮、菜单、文本和图片等元素的动态用户界面。您还将为游戏添加背景音乐和音效,营造史诗般的氛围,并学会控制小地图的显示/隐藏以及音频的静音/播放。 课程还将教授您如何实现计分系统,并通过简单的物品栏系统追踪玩家收集的物品。此外,您将了解到如何利用Player Preferences来存储游戏中的全局信息。 最终,您将能够从头到尾完成一个具有逼真图形、包含菜单、音频、启动画面、说明、音效、两个关卡(一个室内,一个室外)、会追逐玩家的NPC(非玩家角色)以及需要玩家找到并驾驶逃离岛屿的飞机等元素的完整游戏。 **课程内容亮点:** * **C#编程基础:** 变量、条件语句、方法、类等核心概念。 * **游戏交互设计:** 为游戏元素添加动态行为和响应。 * **用户界面(UI)开发:** 制作小地图、菜单、按钮、文本和图片等。 * **音频集成:** 添加背景音乐和音效,营造游戏氛围。 * **游戏系统实现:** 计分系统、物品栏系统。 * **玩家偏好设置:** 利用Player Preferences存储游戏全局信息。 * **完整的游戏制作:** 从概念到成品,涵盖游戏启动、关卡设计、NPC行为、逃生机制等。 * **逼真的图形表现:** 学习如何运用Unity实现视觉效果。 * **多关卡设计:** 包含室内和室外两种环境。 **目标群体:** 对Unity游戏开发感兴趣的初学者,希望通过实践项目学习C#编程和游戏开发流程的学员。

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In this course, you will become comfortable with coding in C# for Unity by creating a survival game that includes both an indoor and an outdoor environment.You will learn how to code in C# and how to use some common coding concepts to add interactivity to your game including variables, conditional statements, methods, and much more.You will create your own classes, and methods.You will create and update a user interface for your game that includes a mini-map, buttons, menus, text, and images. You will also learn to include both background audio and sound effects for an epic atmosphere. You will also learn how to hide/display the mini-map and mute the audio when necessary.You will implement a scoring system, and to keep track of the objects collected by the player using a simple inventory system. You will also learn how to store global information abou the game using the Player preferences..You will then create a finished game, with realistic graphics, from start to finish with menus, audio, a splash screen, instructions, sound, two levels (one indoor and one outdoors), NPCS (Non-Player Characters) that chase the player, and a plane that the player needs to find and pilot to escape the island.

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