Extending the Unity Editor with Custom Tools - Crash Course

所在平台: Udemy

课程主页: https://www.udemy.com/course/unity-editor/

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**课程名称:** 使用自定义工具扩展Unity编辑器 - 速成班 **课程概述:** 本课程是关于创建Unity编辑器扩展的实用性课程,将帮助你彻底改变工作流程。你将学会如何创建名为“Mineral”的Unity扩展,该扩展允许用户自定义文件夹:为文件夹添加颜色并替换其图标。 通过本课程,你还将掌握以下关键技能: * **MenuItems:** 创建和使用菜单项来触发自定义功能。 * **Validation Methods:** 实现验证方法来控制菜单项的可用性。 * **使用Editor方法编辑GUI:** 学习如何直接使用Editor类的方法来修改图形用户界面。 * **使用GUIDs:** 理解和应用全局唯一标识符(GUIDs)。 * **使用AssetDatabase类:** 掌握AssetDatabase类,用于与Unity项目的资源进行交互。 * **访问与编辑Editor Preferences:** 学会如何获取和修改编辑器的偏好设置。 * **使用JSON保存数据:** 掌握使用JSON格式来保存和加载数据的方法。 * **以及更多:** 探索Unity提供的各种方法来扩展编辑器,掌握能够显著提升工作效率的技巧,并创造你自己的Unity工具。 本课程的唯一限制是你的想象力。如果你希望成为一名更优秀的开发者,节省时间,那么这门课程将是你理想的选择。快来加入,一起学习吧! **教学大纲:** 无

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This might be the most practical course on making a Unity Editor Extension you've seen. Yeah this is also kinda niche right ? But! I'm glad this is something new to you cause this might totally change how you work. In this course, I'm going to show you how I created Mineral, a Unity Extension that allow you to customize your folders.After finishing this course, you will be able to colorize your folders, and also replace their icons.That's not it, the method I'll show you will unlock a whole world of possibilities as you will learn how to deal with:MenuItemsValidation MethodsUsing Editor methods to Edit the GUI (Graphical User Interface)Using GUIDs (Global Unique Identifiers)Using the AssetDatabase classAccessing & Editing the Editor PreferencesSaving Data using JSONAnd more…Unity does come with a plethora of functions that allow you to extend the editor.You will learn techniques that will drastically improve your workflow & help you create your own Unity Tools.The only limit will be your imagination.Do you feel that is something that will help you be a better dev ? Something that can help you save time ?If that's the case, Jump aboard, and Let's Begin!

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