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所在平台: Udemy |
课程主页: https://www.udemy.com/course/unity-custom-inspectors-guide/
课程评论:没有评论
**课程名称:Unity 自定义检视窗口与编辑器专家指南** **课程概述:** 本课程旨在帮助您深入掌握Unity编辑器,通过创建自定义检视窗口(Inspectors)和编辑器,从而完全掌控Unity的界面与功能暴露。课程强调,虽然暴露属性至编辑器非常有用,但对于构建复杂功能而言,自定义检视显示更为强大。您将学会如何为游戏设计师及其他需要调整游戏平衡和试玩脚本的团队成员提供更便捷、更直观的操作体验。 **课程亮点:** * **提升工作效率:** 学习如何简化游戏设计师的工作流程,让他们更轻松地与您的脚本交互。 * **全面控制:** 掌握创建自定义检视窗口和编辑器的技巧,实现对Unity编辑器外观和功能的高度定制。 * **高级属性运用:** 了解如何利用变量和方法属性(Attributes)快速改变脚本检视器的外观,实现简洁高效的设计。 * **实战导向:** 课程将引导您完成创建美观的自定义检视窗口、编辑器、自定义属性以及常用窗口的全过程。 **先修要求:** 本课程假定您具备一定的编程基础,并对 C# 语言有扎实的掌握,尤其是针对Unity的开发经验。
Exposing properties to the editor is useful, but it can't be used to create complex things. By creating custom inspectors and editors, you'll have full control over how Unity looks and exposes itself to Game Designers and people who are there to balance the game and play around with your scripts. Your job is to make their job easier, and this can be a good start point! This course expects some proficiency in programming, so you should be comfortable with C# for Unity before you get started. This unique content will get you through the whole process of creating nice looking custom inspectors for your scripts, windows and custom properties, but it will also cover quick ways to change the appearance of a script's inspector by using variable and method attributes.