Unity 2D Dungeon Gunner Roguelike Development Course

所在平台: Udemy

课程主页: https://www.udemy.com/course/unity-2d-dungeon-gunner-roguelike-development-course/

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课程简介

Unity 2D 地牢射击 Roguelike 开发课程 **课程概述:** 本课程旨在教授学员如何使用 Unity 游戏引擎开发一款 2D Roguelike 游戏,借鉴了《Enter The Gungeon》或《The Binding of Isaac》等游戏的风格。课程内容丰富,超过 50 小时的详细视频教程,包含 160 多个讲座,是市场上最全面、最复杂的 Unity 2D 开发课程之一。 **课程内容:** * **从零开始:** 从一个空白的 Unity 项目开始,逐步指导学员完成每一个代码行和配置步骤,直至完成一个功能齐全、具备完整游戏性的游戏。 * **模块化与可扩展性:** 游戏项目采用模块化设计,便于扩展,并使用事件等最佳实践编码技术来解耦代码依赖。 * **版本控制:** 项目使用 GIT 版本控制,学员可以轻松加载每个讲座对应的已完成课程进度。 * **高级主题:** 课程内容远超一般 Unity 课程的范畴,涵盖: * 节点编辑器工具,用于创建地牢关卡布局。 * 程序化随机地牢生成。 * 多关卡游戏设计。 * 使用 Unity Universal Render Pipeline 实现 2D 光照。 * UI 小地图和包含传送功能的地图概览。 * 多个可玩角色。 * 多种武器和弹药类型。 * 多种敌人角色。 * 粒子系统特效。 * Shader Graph 材质效果。 * A* 寻路算法。 * 敌人武器开火 AI。 * 敌人弹药模式。 * 可拾取宝箱。 * 可翻转的掩体桌子。 * 音效和背景音乐。 **课程目标:** * 通过动手实践,全面掌握 Unity 2D 游戏开发技能。 * 学习创建复杂游戏项目的最佳实践。 * 提升游戏开发能力,能够独立创作更高级、更具特色的游戏。 **所需资料:** 课程包含完成项目所需的所有资源,学员无需另外准备。 **总结:** 本课程为有志于开发 2D Roguelike 游戏的 Unity 开发者提供了绝佳的学习机会,通过系统、深入的学习,学员将能够独立制作一款高质量的“地牢射击”游戏,并显著提升其 Unity 游戏开发能力。

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课程详情

Have you ever wanted to build a 2D Roguelike game using the Unity game engine like 'Enter The Gungeon' or 'The Binding of Isaac'? Well with this course you can!The course and underlying project have taken several thousand hours to develop, but all that knowledge will be transferred to you step by step, lecture by lecture. The course is massive with over 50 hours of detailed video tutorials spread over more than 160 lectures. This has to be one of the most complete and sophisticated Unity 2D development courses available.We'll take you through every line of code and every configuration step, from a blank Unity project to a fully functional and complete game. The game is built in a modular and expandable way, and uses best practice coding techniques like events to decouple the interdependencies in the code. The project has been built under GIT source control, so you can easily load the supplied completed course at a save point for every lecture.The game is sophisticated, and goes far beyond what most Unity courses will ever attempt to teach you. The course covers:Creating a node editor tool to build dungeon level layoutsProcedural random dungeon generationMultiple game levels2D lighting using the Unity Universal Render PipelineA UI minimapA dungeon overview map with player teleportingMultiple player charactersA range of weapons and ammunition typesMultiple enemy charactersParticle system special effectsShader graph material effectsAStar enemy pathfindingEnemy weapon firing AIEnemy ammo patternsLootable ChestsFlippable tables for coverSound effectsand Game musicThis is just a selection of what you'll learn, and all the assets you'll need to complete the course and produce a fully functional and polished game are included. The concepts you'll learn will help you create your own game that you can tailor to match your game development vision.So fasten your seatbelts and prepare yourself for a Unity game development journey like no other, and at the end of this course I'm confident that your Unity game development skills will be levelled up, and that you'll be able to create better and more sophisticated games on your own.So why not join me in this course, and build your own Dungeon Gunner 2D Roguelike in Unity. I really hope you do, and I look forward to seeing you in the course.

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