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所在平台: Udemy |
课程主页: https://www.udemy.com/course/ultimate-weapon-tutorial-master-3d-course/
课程评论:没有评论
**课程名称:** 3DS Max 2016 & Substance Painter 视频游戏制作 **课程概述:** 本课程旨在帮助有志于进入视频游戏行业的 3D 艺术家,全面掌握高质量游戏美术的创作流程。课程将从 3ds Max 的基础知识入手,通过 AKM 模型实例,教授高效的建模和 UV 展开技巧。 随后,将学习使用 Substance Painter 创作逼近照片级的游戏纹理,并通过 Marmoset Toolbag 2 制作出令人眼前一亮的渲染图。最后,会利用 Photoshop 对渲染图进行后期处理,为作品增添更多亮点。 **软件提及:** * 3ds Max 2016 * Photoshop * Substance Painter * Marmoset Toolbag 2 **重要提示:** 本教程的建模部分大量使用“圆角”修改器,该修改器仅在 3ds Max 2015 和 2016 版本中可用。若您使用更早版本的 3ds Max,可搜索第三方修改器“Quad Chamfer”作为替代。
Are you thinking about a 3D artist career in the video game industry? This tutorial will help you understand and apply all aspects of creating high quality game art. Learn 3Ds Max with the Basics & Beyond Chapter and how to model and unwrap efficiently in the following hours featuring the AKM. Create textures as close to photo realism as possible with Substance Painter and make the portfolio shine by creating renders with Marmoset Toolbag 2. At the end we are going to post process those renders in Photoshop to get that extra edge out of it. This Course has it all.Software used: 3Ds Max 2016, Photoshop, Substance Painter and Marmoset Toolbag 2.Important: the modeling part of the tutorial makes heavy use of the "chamfer" modifier which is only available in 3Ds Max 2015 and 2016. If you have an older version of 3Ds Max you can instead google for a third party modifier called "quad chamfer".