Ultimate Prop Art Bundle II (4 Courses in 1)

所在平台: Udemy

课程主页: https://www.udemy.com/course/ultimate-prop-art-bundle-volume-2-4-courses-in-1/

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**课程名称:** Ultimate Prop Art Bundle II (4合1课程) **课程概述:** 本课程是“Ultimate Prop Art Bundle”系列的第二部,包含四个完整的道具艺术创作课程,总时长超过15小时。课程将带领学员从零开始,完整地学习四种不同道具的制作流程。 **课程内容亮点:** * **4个完整课程:** 涵盖四种不同的道具创作。 * **海量视频内容:** 包含53个全高清视频,总时长超过15小时。 * **全套资源文件:** 提供完成课程所需的所有资源,包括模型、Substance Painter文件、纹理和Alpha贴图。 * **完整的制作流程:** 从Blender建模、Substance Painter纹理绘制,到Blender中的灯光设置与渲染,全面掌握高质量写实道具的制作流程。 * **四种道具示例:** * 留声机 (Gramophone) * 任天堂GameBoy * 老式落地钟 (Vintage Hall-Clock) * 吉他 (Guitar) * **技能提升:** 通过学习不同的建模技术、Blender中的各种修改器、Substance Painter的智能蒙版、智能材质、生成器等功能,以及塑料、铁、木材、玻璃等多样化材质的创建,大幅提升3D道具建模与纹理绘制能力。 * **项目实操:** 学习如何对模型进行 UV 展开,以便导出;掌握在Substance Painter中创建逼真纹理;学会如何在Blender中设置材质、调整灯光和相机以获得最佳渲染效果,包括使用HDRIs进行真实场景照明。 * **作品集准备:** 每门课程的最后都会完成可用于作品集的道具渲染,帮助学员展示最佳作品。 **目标学员:** 本课程适合对Blender和Substance Painter有基本了解,并希望提升3D道具艺术技能的学习者。

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Hello everyone and welcome to the second volume of "Ultimate Prop Art Bundle" with 4 different complete courses in 1. With more than 15 hours of content We will go over creating 4 different props completely from start to finish.What you will get:· 4 Complete Courses!· 53 FHD videos with over 15+ hours of content· All the resources files required to complete the course including the Models, Substance Painter Files, Textures, AlphasWe will go over the complete pipeline of creating a high-quality realistic prop, starting with modelling the prop in blender, texturing in Substance Painter and finally lighting and rendering a portfolio piece in blender.This bundle has 4 different courses that are creating a Gramophone, creating Nintendo GameBoy, creating a Vintage Hall-Clock and creating a Guitar. This bundle will help you improve your 3D prop modelling and texturing skills massively as we go through each step together and learn many different techniques.After finishing the courses, you would easily be able to create the renders shown in the trailer and also create high quality props of your own.We will start with modelling the prop in Blender, and we will learn different modelling techniques and learn a lot about different modifiers. After finishing the modelling, we will apply all the modifiers and UV unwrap our model for export.Next, we'll export our model to Substance Painter and begin the texturing process. You'll learn how to create realistic textures using various features in Substance, such as Smart Masks, Smart Materials, Generators etc. Across the different courses, you'll explore how to create a variety of materials like plastic, iron, wood, and glass, enhancing your texturing skills to help you achieve realistic textures for your props.Once we are done texturing in Substance Painter, we'll bring the model back into Blender for rendering. You'll learn how to set up materials, adjust lighting and camera for the perfect shot. We'll also cover how to use HDRIs for realistic scene lighting. At the end of each course, we'll take portfolio-ready renders of each prop, showcasing your work in the best light.This course is for everyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skills.

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