|
所在平台: Udemy |
课程主页: https://www.udemy.com/course/ultimate-character-creation-in-blender/
课程评论:没有评论
Blender 终极角色创建:从新手到大师 本课程将引导您使用开源 3D 软件 Blender,学习如何建模、纹理化和绑定具有专业外观的 3D 角色。 课程内容涵盖: * **Blender 基础:** 熟悉 Blender 界面、视口导航、物体操作及快捷键,高效工作。 * **角色建模:** * **机器人(硬表面建模):** 使用参考图和基础 3D 形状,通过箱体建模技术创建。 * **老鼠(多边形建模):** 学习多边形建模技术,用于创建有机角色。 * **人类角色(多方深入):** * 运用多边形建模和曲线建模方法。 * 注重动画所需的正确布线。 * 从零开始建模面部、身体、手、脚、头发、服装和鞋子。 * **UV 展开与贴图:** 为角色各个部分创建 UV 地图,为后续的纹理绘制打下基础。 * **材质创建与纹理绘制:** * 学习多种材质创建方法,包括在其他软件中绘制纹理、应用网络素材、创建和应用 PBR 贴图、制作程序化纹理以及使用 Blender 自带的纹理绘画工具。 * **角色绑定(Rigging):** * **面部绑定:** 使用形状键、带驱动器和约束的骨骼,实现面部表情。 * **身体绑定:** 添加骨骼,理解正向和反向运动学,使用控制器来摆放角色姿势。 * **优化绑定:** 美化骨骼,使绑定工具更直观易用。 * **权重绘制:** 自动分配骨骼权重,并学习使用权重绘制工具手动调整骨骼对网格的影响,以满足实际需求。 完成本课程后,您将能够独立地为动画制作具有专业外观的 3D 角色,并掌握在 Blender 中创建角色的所有必备技能。 本课程内容丰富,包含 30 多个小时的视频,由一位经验丰富的 3D 艺术家教授。 加入课程,一起用 Blender 打造令人惊叹的 3D 角色吧!
Welcome to the "Ultimate character creation in Blender: From beginner to pro".In this course we will be using the open-source 3D software, Blender, to learn how to model, texture and rig 3D characters with a professional look.We will start by getting an overview of the Blender interface, so we can get familiar with it and with all the tools that will be needed for the development of the course. We will get to know all of the very basics, how to navigate around the viewport, manipulate objects on the scene and learn some shortcuts so we can work more efficiently with the software.When we finish getting the quick run-through of the Blender basics, we will actually start creating some characters. Our first approach to 3D modeling will be by using the box modeling technique which will allow us to model a hard-surface character, we will be using reference images and some primitive 3D shapes to create a Robot.Then we will create our second character which is a Mouse. Here we will be using the polygon modeling technique which lets us model organic characters.For our last and biggest project we will be creating a human character. We will use two techniques, the polygon modeling and the curves modeling method. We will make sure to work with the proper edge-flow for animation and we will model the face, body, hands, feet, hair, clothes and shoes, all from scratch. When we finish modeling the human, we will continue by unwrapping all of the parts of the character creating its UV maps, so we can texture it later. For the shading phase, we will learn different methods that we can use to create materials, such as painting textures in other digital painting softwares, applying textures found in the internet, creating and applying PBR maps, creating procedural textures and using Blender's own Texture Paint tool.Later on, we will continue with the rigging section. We will be able to create a facial rig using shape keys, bones with drivers and constraints, so our human character can get some facial expressions. Then we will create the body rig by adding bones and following the right method to make them move, we will understand the difference between forward and inverse kinematics and we will be using controllers that will let us pose the character. Afterwards, we will give the bones a nicer look so the rig turns more appealing and intuitive to use.Lastly, we will assign automatic weights from the rig into the mesh and we will also learn how to paint weights manually with the Weight Paint tool within Blender, so we can change the influence of the bones according to our needs.In the end, when all of that is done, we will be able to pose our character and we will be ready to use our human character for animation purposes!So, if you want to be able to create your own 3D characters for animation, this is the right course for you!By the end of the lessons, you will be completely trained and will have all the necessary skills to build your own characters in Blender.This course has over 30 hours of content, more than 200 videos and one teacher who just wanted to share her knowledge with fellow 3D artists.What are you waiting for? Join me as we create professional looking 3D characters with Blender!