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所在平台: Udemy |
课程主页: https://www.udemy.com/course/ue5lighting/
课程评论:没有评论
**课程名称:Unreal Engine 5 - 初学者灯光、雾效和后期处理** **课程概述:** 本课程专为希望提升在Unreal Engine (UE) 5 中灯光设计能力的开发者打造。无论您是UE初学者还是已有一定基础,都能在本课程中掌握创建精美场景的必备技能。 **课程内容:** 1. **UE基础入门:** * 引擎安装指南。 * 如何创建新项目并添加对象。 * 引擎界面导航与关卡编辑基础。 2. **UE5灯光工具精通:** * 所有项目通用的基础灯光设置。 * 全局照明(Global Illumination)方法详解,包括Lumen和光线追踪(Ray Tracing)的切换与应用。 * 各类灯光类型的独有设置及其功能分析。 * 灯光构建(Building Lighting)的技巧。 * 如何避免常见的灯光设置错误。 3. **氛围营造:** * 指数高度雾效(Exponential Height Fog)基础。 * 后期处理(Post Processing)效果的运用,为场景增添特色。 4. **实战演练:** * 从零开始,通过两个场景的完整灯光设计过程,将所学知识融会贯通。 **适合人群:** * 渴望学习UE5灯光设计的游戏开发者。 * 希望提升游戏场景视觉表现力的初学者。 * 对UE4或UE5完全没有经验但想入门的开发者。 通过本课程的学习,您将能够自信地使用Unreal Engine 5的强大工具,打造出令人惊艳的视觉效果。
If you're a game developer looking to level-up your lighting abilities in Unreal Engine 5, then you're in the right place!In this course I'll teach you everything you need to know to start lighting beautiful scenes, by taking advantage of all the different light types, as well as teach you the basics of post-processing, and fog.--------------If you don't have any experience in Unreal Engine 4, or 5, I've got you covered! I've dedicated part of this course to teaching the basic knowledge needed to complete this course. You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s lighting tools! I'll teach you the basic universal lighting settings that you'll need to know about for all your projects. I'll show you how to use global illumination methods, and how to switch between different ones like Lumen and ray tracing. I'll explain each individual light type so that you can see how the unique settings of each function. As well as basic lighting, I'll get into some other crucial parts of lighting your scene, like building lighting, and how to avoid common errors.After learning those tools, we'll dive into learning the basics of the exponential height fog, and post-processing effects that we can use to spice up our scenes. And finally, with all of the knowledge you've gained throughout the course, I'll demonstrate how we can put all these tools together by walking you through the lighting of two scenes from scratch! --------------If this sounds like something you're interested in, I look forward to teaching you the basics of lighting scenes in Unreal Engine 5!