Unreal Engine 5 - Easily Translate and Localize your Game

所在平台: Udemy

课程主页: https://www.udemy.com/course/ue5-translaitons-course/

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## 《Unreal Engine 5:轻松翻译和本地化你的游戏》课程总结 本课程旨在使用 Unreal Engine 5 的本地化仪表板(Localization Dashboard)来轻松地为你的游戏添加多种语言翻译,从而拓展全球市场并显著提升销量。 **核心要点:** * **提升销量潜力:** 通过将游戏翻译成几种常用语言,独立游戏的销量通常可以翻倍甚至三倍。 * **早期规划的重要性:** 在开发早期就考虑本地化设计至关重要,可以避免许多潜在问题并节省大量后续实现时间。即使游戏已开发过半甚至完成,学习本地化也为时不晚。 * **实战经验分享:** 讲师将分享其发布多款已翻译游戏中的真实经验、最佳实践和实用技巧。 * **关键技术讲解:** * 配置本地化所需的相关项目设置。 * 设置和使用本地化仪表板。 * 演示两种添加翻译文本的方法,并分析最佳选择。 * 讲解如何通过蓝图(Blueprint)设置当前激活的翻译。 * **课程范围:** 本课程仅专注于 Unreal Engine 5 内部的技术实现,不包含寻找翻译公司、团队或译员的相关内容。 **适用人群:** 正在使用 Unreal Engine 5 开发游戏,希望将游戏推向国际市场的开发者。

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The average indie game can easily double or even triple its sales by simply being translated into a few of the most common languages spoken around the world. For example, my own game My Beautiful Paper Smile makes 60% of its sales from non English speaking countries. In this course I'll teach you how to use Unreal Engine 5's Localization Dashboard to easily add translations to your game so you can reach a worldwide audience.The best time to learn about localization is now. The earlier in development your game is, the better. There are a lot of pitfalls and design choices that developers make when they fail to plan ahead and develop their games with translation in mind. I'll be sharing my real world experience from shipping multiple translated games and all the best practices and tips that can save you weeks of implementation time.Even if you're already midway through developing your game, or if it's already finished, it is by no means too late to learn how to translate your project. My game My Beautiful Paper Smile was half way done when I learned about, and started making the game more translation friendly. Sure, it was a little more difficult than if I had already known all of the stuff in this course, but it was still well worth it!Throughout the course I'll teach you about the relevant Project Settings that are required to get your translations running properly, Walk you through setting up the localization dashboard to work with your project, demonstrate the two different methods for adding translated text into your project (and which one is best), as well as how to set the active translation through Blueprint.If you're looking for information on how to find companies, teams, or individuals to translate your game, I won't be teaching that here. In this course I'm just focusing on the technical side of things that take place inside of UE5.

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