Unreal Engine 5 (UE5): Complete Lighting Guide for Beginners

所在平台: Udemy

课程主页: https://www.udemy.com/course/ue5-lighting/

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课程名称:虚幻引擎 5 (UE5):初学者的完整灯光指南 课程概述:通过实践学习虚幻引擎 5 的灯光。在本课程中,您将掌握虚幻引擎 5 的灯光基础,并应用所学知识为您的游戏环境进行灯光设计。 课程内容: - 学习如何安装虚幻引擎 5 并设置项目,通过分步骤视频让您熟悉界面和关键概念。 - 掌握完整的灯光指南,包括: - 虚幻引擎 5 概述 - 相机设置 - 虚幻引擎 5 中的灯光类型 - 灯光可移动性 - 曝光 - 灯光属性 - 后期处理 - 灯光优化 课程结束时,您将能够从零开始为游戏环境设计灯光,并将这些灯光原理应用于自己的关卡,进一步探索更高级的灯光技术。 讲师介绍:我叫穆斯塔法,是Steam游戏《Farmtale》的导演和共同开发者。凭借多年的游戏开发和教学经验,我会在您学习的每一步提供支持。 游戏优化环境:课程还将教您如何使用不同的游戏优化工具,使您的关卡在视觉上出色,同时性能达到游戏准备标准。我们将讨论光贴图密度、灯光复杂性、静态灯光重叠等内容,并使用电影镜头系统为您的场景增添整体氛围,使其展示准备完毕。 支持社区:游戏开发有时可能会令人沮丧,您可能会漏掉某个未勾选的选项,导致花费数小时寻找解决办法。或者您可能需要来自其他志同道合开发者的道义支持和灵感。我们将随时为您提供帮助,欢迎加入我们的Discord社区和社交媒体。 祝您学习顺利,穆斯塔法·娜菲。

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Learn Unreal Engine 5 Lighting by doing!In this course, you will learn the fundamentals of lighting in Unreal Engine 5 and apply what you have learned to light up your game environment.Master The FundamentalsWithin the first sections, you will learn how to install Unreal Engine 5 and set up the project. Through step-by-step videos, you will be comfortable navigating and get familiar with key concepts using Unreal Engine 5 before you jump into lighting.You will use what you have learned and go hands-on with a complete lighting guide covering:Unreal Engine 5 OverviewCamera SetupThe Light Types in Unreal Engine 5Lighting MovabilityExposureLighting PropertiesPost ProcessingLighting OptimizationBy the end of this course, you will have lighted a game environment from scratch. You will be able to apply the same lighting principles to your own levels and move on to more advanced lighting techniques.My name is Moustafa, and I am the director and co-developer of Farmtale on Steam. With years of experience within game development and teaching, I will be here for you every step of the way.Game-optimized environmentIt is not enough for your level to look good, but it also has to perform. You will learn how to use different game optimization tools to optimize your level to game-ready performance when lighting the environment. We will cover lightmap density, lighting complexity, static light overlap and more. We finish off with the cinematic camera system to add to the overall feel of your scene making it showcase ready for your portfolio.Join our supportive community Game development can be frustrating from time to time. You might miss an unchecked box somewhere, which leaves you out in the woods for hours. Or you might need moral support and ideas from aspiring developers like you. We are here for you whenever you need it. Join our Discord community and social media listed in the profile description.I wish you the best, Moustafa Nafei

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