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所在平台: Udemy |
课程主页: https://www.udemy.com/course/udpsocketprogramming/
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课程名称:基于C#.Net的UDP套接字编程与分布式计算 课程概述: 欢迎参与这门关于UDP套接字编程的教程!本课程将深入探讨用户数据报协议(UDP)套接字编程的基础知识。无论您是初学者还是有经验的程序员,本教程都将为您提供全面的理解,帮助您使用UDP构建高效的网络应用程序。本课程重点讲解UDP协议,它是OSI模型中的第四层协议,属于传输层,与TCP(传输控制协议)并列。UDP是一种无连接协议,能够以简单的方式发送数据包,而无需建立连接,常用于需要快速传输的应用,如视频流和在线游戏。 课程内容: 本课程以动手方式教授C#.Net的UDP套接字编程,逐步引导学生创建高质量的分布式网络应用程序。首先,我们将介绍计算机网络和C#.Net中UDP套接字编程的基本知识。随后,您将学习如何在命令行C#.Net应用程序中使用同步套接字发送和接收UDP广播,包括利用Socket.Send和Socket.Receive方法进行数据传输,以及如何在字符串和字节数据类型之间进行转换。 随着对分布式网络应用的熟悉,课程将转向异步套接字编程,您将学习回调方法和在C#.Net中实现回调的方式。此外,我们将介绍发布-订阅模式,并在我们的库项目及客户端/服务器应用中实现该模式。课程中将运用面向对象的设计原则,创建事件处理程序和委托,启动事件。 接下来的部分将实现C#.Net中的发布/订阅模型,以连接API解决方案类与基于WinForms的前端。您将学习JSON(JavaScript对象表示法),以及如何使用Newtonsoft JSON.Net为您的C#应用程序添加JSON功能。最后,课程将引导您实现应用层通信协议,学习如何通过UDP套接字传输二进制数据,例如在多个客户端之间通过服务器转移png图像文件。 完成本课程后,您将能够编写自己的分布式应用程序,通过WiFi或以太网进行网络通信,为构建基于C#.Net的应用程序(如物联网、计算机电话、VoIP和在线游戏等)打下基础。 本课程还将在Visual Studio中教授如何调试网络应用程序,提升您的编码效率,无需学习C语言即可参与本课程。 UDP的优缺点: 优点: - 速度快:UDP比TCP快,因为不需要进行错误检查和丢包重传。 - 低延迟:作为无连接协议,UDP实现了更低的延迟和快速反应。 - 简单易实现:UDP是一种简单的协议,易于维护。 缺点: - 不可靠:UDP不保证数据包的送达,可能会丢失或乱序,影响应用质量。 - 安全性:缺乏内置安全功能,容易受到数据包欺骗和篡改攻击。 - 拥塞控制:UDP没有拥塞控制机制,可能会导致网络超负荷。 通过本课程的学习,您将掌握UDP套接字编程的基本技能,能够开发各种实时应用程序。
Welcome to this tutorial on UDP socket programming! This guide will explore the fundamentals of User Datagram Protocol (UDP) socket programming. Whether you are a beginner or an experienced programmer, this tutorial will provide you with a comprehensive understanding of UDP socket programming and how to use it to create efficient network applications. So, let's get started!UDP, or User Datagram Protocol, is a layer-4 protocol in the OSI model. It is part of the transport layer along with TCP (Transmission Control Protocol). UDP is a connectionless protocol that provides a simple way to send packets of data without the need for a connection. It is often used for applications where speed is more important than reliability, such as video streaming or online gaming. While UDP does not provide any error-checking or retransmission of lost packets, it is still an important part of the OSI model and plays a vital role in many network applications.This course teaches C#.Net socket programming with UDP sockets in a hands-on and easy fashion. It is a carefully planned and crafted online course that takes the student by the hand and teaches them how to create quality distributed network applications using C#.Net step by step. In socket programming, connection-less sockets, which include UDP sockets, are often used for applications that require fast and efficient communication. Unlike connection-oriented sockets, which establish a dedicated connection between two endpoints before any data is transmitted, connection-less sockets send data packets to the intended recipient without any prior setup. This makes them ideal for applications prioritizing speed over reliability, such as real-time video streaming or online gaming. However, because there is no guarantee that the packets will arrive in the correct order or even arrive at all, developers must take extra precautions to ensure the accuracy and completeness of their data.The first sections of this course cover the basics of computer networking and UDP socket programming in CSharp dot Net necessary for network and socket programming. The following two sections will teach how to send and receive UDP broadcast in a command prompt C#.Net application using synchronous sockets with method calls such as Socket.Send and Socket.Receive. You will also learn how to convert between string and byte data types. Once you're familiar with distributed network applications, the course takes you toward asynchronous socket programming. You will also learn about callback methods and how you can implement callbacks in C#.Net. I will also show you the publisher-subscriber model, AKA pub/sub model. We will implement the pub/sub model in our library project and the client/server applications using the library as well. We'll create event handlers and delegates and raise events as well. We will use an Object Oriented approach for this course, following the principles of OOP. The next section will implement a publisher/subscriber model in C#.Net to bridge the gap between the API solution classes and the WinForms-based front end. Next, you will learn JSON (JavaScript Object Notation) and how to add JSON functionality to your C# applications with Newtonsoft JSON.Net. Finally, we'll start implementing an application-level communication protocol in this section. In the next section, you'll learn how to transmit binary data over a UDP socket in C#.Net. Then, for example, I will show you how to transfer png image files between multiple clients of your applications through the server. Again, the JSON-based protocol implemented in the previous section will play a key role here.After watching this short C tutorial course, you can write your own distributed applications that communicate through the network, either WiFi or Ethernet. You will have the foundation knowledge needed to create C#.Net-based applications for IoT, computer telephony, VoIP, online gaming(e.g., Unity), and more.This course also shows you how to use String Interpolation, a C# 6 feature. You'll also learn how to debug network applications in Visual Studio and write code faster. You don't need to learn C to work on this course.[Related: Socket Java, python socket UDP]Pros and Cons of UDPUDP (User Datagram Protocol) is a simple and fast network protocol that is commonly used for real-time applications such as video conferencing, online gaming, and streaming multimedia content. However, it also has some drawbacks that should be considered.Pros:- Speed: UDP is faster than TCP because it doesn't have the overhead of error checking and retransmission of lost packets.- Low latency: UDP is a connectionless protocol, which means that it doesn't establish a dedicated connection before transmitting data. This results in lower latency and faster response times.- Simplicity: UDP is a simple protocol that is easy to implement and maintain.Cons:- Unreliable: UDP is an unreliable protocol because it doesn't guarantee the delivery of packets. This means that some packets may be lost or arrive out of order, which can affect the quality of the application.- Security: UDP doesn't provide any built-in security features, which means that it is vulnerable to attacks such as packet spoofing and tampering.- Congestion: UDP doesn't have any congestion control mechanisms, which means that it could potentially overload a network with too much traffic.