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所在平台: Udemy |
课程主页: https://www.udemy.com/course/the-witcher-3-inspired-scene/
课程评论:没有评论
课程名称:虚幻全景 - 森林环境 课程概述:在本课程中,我将向您展示如何创建一个受《巫师3:狂猎》启发的场景。课程的目标是一步一步地教您从零开始创建灵感环境。从使用Speedtree 9创建植被到在UE5.1中完成最终合成。我们将学习使用Quixel Mixer创建纹理、使用Gaea(可选)装饰场景背景的地形,以及创建所有必要的着色器以获得最佳质量。最后,我们将使用电影渲染队列制作4K渲染。 学习内容: 1. 在Speedtree 9中: - 创建多个下一代树木,结合混合逻辑(结构使用Nanite,叶片使用通用LOD/化身)。 - 创建用于纹理的3D树枝。 - 创建一个图集以将多个部分组合为单一纹理。 - 创建针对实时渲染优化的地面植被模型。 2. 在UE5中: - 树干、叶片、地形及Megascans资产的复杂着色器。 - 具有距离混合纹理的高级地形着色器,视差遮挡映射,RVT,自动逻辑和带有遮罩的生成植被。 - 完整的合成(过程放置、照明、特效等)。 - 使用电影渲染队列创建渲染。 3. 在Quixel Mixer中: - 创建多个包含/不包含动画水坑的高级纹理。 - 以正确的打包纹理导出。 4. 在Gaea中: - 创建用于装饰场景背景的一些地形。 - 导出用于UE5中纹理的遮罩。 5. 在Photoshop中: - 替换某些纹理的颜色。 - 提高质量。 - 组合遮罩。 可用章节: - 白杨树(完整创建)- 7小时26分钟 - 树皮与叶片高级着色器 - 2小时35分钟 - 松树(完整创建)- 6小时55分钟 - 白杨与松树的变种及幼苗 - 3小时 - 复杂地形着色器与Quixel Mixer纹理(UE5.1)- 4小时47分钟 - 地面植被(Speedtree 9)- 7小时25分钟 - 场景创建(第一部分)- 2小时52分钟 - 远处地形 + 着色器(Gaea / UE5.1)- 1小时10分钟 - Megascans高级着色器(UE5.1)- 1小时5分钟 - 场景创建(第二部分)(UE5.1)- 7小时27分钟 - 贴花着色器(UE5.1)- 51分钟 - 给植被添加风(Speedtree 9 / UE5.1)- 1小时24分钟 - 简单粒子(环境灰尘/移动花粉等)(UE5.1)- 40分钟 - 场景创建(第三部分)(UE5.1)- 1小时10分钟 - 使用电影渲染队列进行渲染(UE5.1)- 1小时 课程内容: - 每周更新~51小时逐步视频教程 - 单独可下载的章节(.zip格式) - 1080/30fps分辨率 使用的软件: - Speedtree 9.1.2及以上版本 - 虚幻引擎5.1 - 3D建模软件(Blender、3ds Max、Maya等) - 照片/图像编辑软件(Photoshop、Gimp等) - Quixel Mixer 2022 - Gaea 1.3.2(可选) 适合人群:任何希望学习、提高或修复环境创建技能的人。 前置条件: - 需要拥有一台运行Windows 10(64位)的电脑 / 未在Windows 11上测试过 - Winrar或7zip用于解压文件 - Unreal Engine基础知识 重要提示:本课程是在5.1版本创建的,强烈建议使用相同版本!如果选择使用其他版本,可能会遇到本课程未覆盖的错误。 关于版权:课程资源仅供个人使用,禁止分享或出售。
During this course I will show you how to create a scene inspired by The Witcher 3: Wild Hunt.The goal of this course is to show you, step by step, how to create an inspired environment from scratch.From the creation of the vegetation with Speedtree 9 to the final composition on UE5.1. We will see the creation of textures with Quixel Mixer, terrain to dress the background of our scene with Gaea (optional) and we will create all the necessary shaders to get the maximum quality. And we will finish with the 4k renders with the Movie Render Queue. More details below.What I will learn?In Speedtree 9:Create serval Next-gen trees with hybrid logic (structure with Nanite and foliage with common LODs/Imposter)Create 3d branches to use as texturesCreate an atlas to combine several parts in a single textureCreate ground foliage models optimized for realtime rendering.In UE5:Complex shaders for trunk, foliage, terrain & Megascans assets.Advanced terrain shader with distance blend texture, Parallax Occlusion Mapping, RVT, automatic logic and spawn foliage with mask.Complete composition (Procedural Placement, lighting, vfx...)Create renders with the Movie Render QueueIn Quixel Mixer:Create multiple advanced textures with and without animated puddles in UE5Export with the correct packed texturesIn Gaea:Create some terrains used to dress the background of our sceneExport masks to use them for texturing in UE5In Photoshop:Replace colors of some texturesEnhance the qualityCombine masksWhich chapters are available?Aspen Trees (Complete Creation) - (7h26)Bark & Foliage advanced Shader - (2h35)Pine Trees (Complete Creation) - (6h55)Variations & Saplings for Aspen & Pine - (3h)Complex Landscape Shader & Quixel Mixer Textures (UE5.1) - (4h47)Ground Foliage (Speedtree 9) - (7h25)Scene Creation (Part 1) - (2h52)Distant Terrain + Shader (Gaea / UE5.1) - (1h10)Megascans Advanced Shader (UE5.1) - (1h05)Scene Creation (Part 2) (UE5.1) - (7h27)Decals Shader (UE5.1) - (51m)Adding Wind on Foliage (Speedtree 9 / UE5.1) - (1h24)Simple Particles (Ambient Dust / Moving Pollen...) (UE5.1) - (40m)Scene Creation (Part 3) (UE5.1) - (1h10)Rendering with Movie Render Queue (UE5.1) - (1h)What I will get? (updated weekly)~51 hours of step-by-step video tutorialSeparate downloadable chapters (.zip)1080/30fps resolutionSoftware Used:Speedtree 9.1.2 or aboveUnreal Engine 5.13d Modeler (Blender, 3ds Max, Maya...)Photo/Image Editing Software (Photoshop, Gimp...)Quixel Mixer 2022Gaea 1.3.2 (optionnal)Level:Anyone who wants to learn, improve or fix their skills in environment creation.Prerequisite:Owning a computer with Windows 10 (64Bits) / Not tested on Windows 11Winrar or 7zip to decompress filesThe basics on Unreal EngineImportant note:This course was created in version 5.1 and it is STRONGLY RECOMMENDED to use THE SAME version! If you choose to use another version, be aware that you may encounter possible errors not covered in this course.About copyrights:All you can find in the resources of the course are for personal usage only. You cannot share or sell it.