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所在平台: Udemy |
课程主页: https://www.udemy.com/course/the-ultimate-git-course-with-applications-in-unreal-engine/
课程评论:没有评论
**最终 Git 课程 - 结合虚幻引擎应用** **课程概述:** 版本控制是每位开发者必备的技能,尤其是在游戏和软件行业求职时。本课程将帮助您掌握 Git 的基础操作,从命令行指令开始,逐步应用于文本文件、Visual Studio C++ 项目,最终深入虚幻引擎 4 和 5 的 C++ 项目。 **核心内容:** * **Git 基础:** 学习如何暂存(stage)和提交(commit)更改,创建分支(branch)和合并(merge),处理合并冲突,以及使用 rebase、cherry pick、stash 等高级功能。 * **远程仓库:** 掌握 GitHub 的创建与管理,学习 fetch、pull、push、clone 和 fork 操作。 * **协同开发:** 学习如何提交与批准 Pull Request,参与他人的项目。 * **虚幻引擎集成:** 学习如何在虚幻引擎 4 和 5 项目中设置版本控制,创建实验性分支,提交、回滚、重置和 rebase 更改,并将所有内容推送到在线仓库。 * **大型文件管理:** 引入 Git LFS (Large File Storage) 来管理虚幻引擎项目中的大型文件,并学习如何配置 `.gitignore` 和 `.gitattributes` 文件,确保项目版本控制的顺畅。 **课程价值:** 本课程将为您在竞争激烈的行业中提供显著优势,提升您的就业竞争力。立即报名,迈出成为一名优秀开发者的重要一步!
Every developer must learn version control. If you wish to get a job in the games industry or software industry, you WILL learn these skills. If you already know them, you're MUCH more likely to get hired.Learn the fundamental operations in the Git version control system. We will start out with the most basic operations, running Git commands from the command line. We begin version controlling basic text files to see how Git works, before moving on to real projects. We create C++ projects in Visual Studio and VS Code, before moving on to Unreal Engine C++ projects using both Unreal Engine 4 and 5!Learn how to stage changes, commit, branch, merge, and resolve merge conflicts, rebase, cherry pick, stash, and more. Create online remote repositories hosted by GitHub, and fetch and pull from the remotes to your local machine, push from your local repository to the remote, and clone and fork operations. Learn how to submit and approve pull requests, allowing you to contribute to other developer's online projects version controlled by Git.Learn how to set up Unreal Engine 4 and 5 projects with version control, allowing you to make experimental branches, commit your changes and revert, reset and rebase, and push all your changes to an online repository. Version control large files in your Unreal Engine projects by initializing Git LFS (Large File Storage) and learn how to create proper.gitignore and.gitattributes files so your projects are version controlled smoothly.Get an edge over your competitors for jobs in the industry. Enroll today!