The joy of unity, creating forests

所在平台: Udemy

课程主页: https://www.udemy.com/course/the-joy-of-unity-creating-forests/

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课程简介

**课程名称:Unity 的乐趣,创造森林** **课程概述:** 本课程将全面介绍如何使用 Unity 引擎,通过标准资源和程序化生成技术,创建逼真的森林场景。课程内容涵盖: * **基础设置:** 创建第一人称控制器,添加帧率显示。 * **地形创建:** 绘制基础地形。 * **资源导入与管理:** 导入标准资源,使用地形管理器添加和优化树木与灌木,并解决常见问题。 * **环境效果:** 添加水体、瀑布,并修复遮挡问题。 * **光照与氛围:** 应用镜头光晕、体积光/阳光穿透效果,以及添加雾效和体积雾。 * **天空与纹理:** 使用天空盒,创建和应用树木、灌木、草地和地形的纹理。 * **场景构建:** 学习如何创建山脉、树木和灌木。 * **高级资源应用:** 探讨 Unity Asset Store 中的付费和免费资源,特别是“Book of the Dead”资源包的设置与应用。 * **原型开发优化:** 创建优化的预制件,加速森林场景的原型制作和构建过程。 * **音频集成:** 添加环境音效、脚步声和背景音乐。 课程将从基础知识开始,逐步引导学习者创造出精美的森林场景。 **资源许可:** 课程提供的所有资源均在 Unity 资源许可下提供。请仔细查阅每个资源的具体许可条款。通常情况下,可以将这些资源用于制作游戏,但不得作为其他商店资产的一部分。如果使用了这些资源,请注明来源。

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Overview of coursenote on provided assets: All assets are provided under the unity asset license. Please check individual assets for their license. Normally its ok to use them as part of your games but not as part of other assets for the store.I would appreciate being credited if you do use my assets for anything.Introduction Hello and welcome to the Joy of unity creating forests.This course will cover a lot of ground. Mainly focussed on creating a forest in Unity using standard assets using procedural generation on tree and bush placement.We will cover:Setting up a first person controller and adding a frames per second counter.Creating a basic terrain.Importing standard assets.Adding trees and bushes to the terrain manager and troubleshooting.Adding water and fixing occlusion.Adding a waterfall.Adding lens flares and god rays / sunshafts.Adding fog and volumetric fog and lighting.Using skyboxes.Creating and using textures for trees, bushes, grass and terrains.how to make mountains.how to make trees and bushes.We will look at relevant paid for assets and free assets on the asset store.We will look in detail at Unity assets in particular book of the dead and how to set these assets up in a standard unity set up.We will create a streamlined set of prefabs that should dramatically speed up prototyping and building forests.We will cover adding sound audio foley fx and music.We will start with the basics and see how far we can go to creating great looking forests.

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