Stylized Cyberpunk girl in Zbrush course

所在平台: Udemy

课程主页: https://www.udemy.com/course/stylized-cyberpunk-girl-in-zbrush-course/

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课程简介

Coursera 课程《ZBrush 时尚赛博朋克女孩》内容概览: 本课程将指导您从零开始,仅使用 ZBrush,通过最新的技术,创作一个时尚的女性赛博朋克角色,包括服装、配饰和一个大型武器。课程由拥有十一年 3D 角色艺术经验的 Niko 主讲。 **课程亮点:** * **高效工作流程:** 课程开头将教授 ZBrush 界面定制和自定义菜单的创建,以实现更高效、快速的工作流程。 * **角色全身创作:** 全面涵盖角色从头部到身体、四肢、服装、配饰(如夹克、肩甲、手套、腰带、护膝、靴子、防毒面具)乃至武器的建模过程。 * **解剖与风格化:** 在建模过程中,将深入探讨头部、身体的解剖学知识,以及如何进行风格化处理,讲解常见错误和改进方法。 * **硬表面建模:** 着重介绍 ZBrush 中的硬表面建模技巧,特别是武器的复杂建模过程,将引导您从简单的形状入手,逐步添加细节。 * **概念还原与细节:** 课程将基于一张精美的概念图 (@artofmaki) 进行创作,力求还原并增强设计细节。 * **情绪表达与渲染:** 完成模型后,将学习如何为角色摆出具有情感表现力的姿势,并进行渲染通道的设置,最终在 Photoshop 中合成出精美的完成图。 * **目标人群:** 主要面向 ZBrush 中级用户,但也欢迎有冒险精神的初学者尝试(建议初学者先学习 Niko 的ZBrush 入门课程)。 通过本课程,您将学习到全新的技能、技巧,提升您的 3D 角色创作能力。

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课程详情

First few videos are free for preview.Would you like to be able to create a stylized face? A stylized body, clothes and let's be honest - a whole character? Then maybe you have come to the right place!My name is Niko and i've been a 3D character artist for over 11 years. My passion were always the stylized characters and with more than 20 stylized characters done by me in last 2 years i feel ready to teach you how to do one yourself.In this course, if you choose to accept it, you will learn how to create a stylized female cyberpunk character with clothes, accessories and a big gun from concept. All from scratch, all only in Zbrish, using the latest technology and of course the great concept from @artofmaki. We will start with two short videos of customizing the Zbrush UI and making a custom menu with most used operations for more efficient and fast workflow. We will then really start the model, by making the head. I will talk about head anatomy, common mistakes and ways to stylize. Then we will make the eyes and will model the interesting mohawk hair. After that we will make the torso, hands, feet and fingers, while talking about anatomy and stylization too. Then we will start our 3D sketch in order to imagine better what the character will look like when fnished. Next we will turn our attention to the individual parts of her clothing and accessories by starting with the jacket. After that we will do the hard surface modelling of the shoulders and her collar or neck armor. Then we will jump to the gloves and also the belts. We will struggle a bit, but finaly triumph with the making of the gas mask on her hip. After that we will get to the knee pads and go straight to model the boots. The boots will take us some time and effort, but we will be victorious in this battle too. Then it will be time to make the weapon, which is the most complicated hard surface part in our character, but i will guide you so smoothly trough the process of making it from simple forms to the details, that you will never think of making hard surface things outside of Zbrush ever again!Then, after we combine the weapon with our girl, the work on the game ready high poly mesh will be completed. We will continue, though, because for presentation, a nice pose always wins over a t-pose. And we will make the pose from the concept. There will be drama, tears, laughter and finaly we will, once again be victorious and with happy hearts will do render passes and combine them in Photoshop to achieve the final beauty render. This course is mainly for intermediate Zbrush users, but if you are a beginner and you feel adventurous, you may give it a try (and after the first few videos go and check out my Absolute beginners Zbrush course, and then get back to this one:)) So do you feel like learning some new skills, tricks and improving yourself? If so, i will wait for you in the first video of the course! Aaand also in all the others...:)

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