Create a Mobile Game Like Geometry Dash in Unity

所在平台: Udemy

课程主页: https://www.udemy.com/course/square-dash/

课程评论:没有评论

第一个写评论        关注课程

课程简介

**课程总结:在Unity中创建类似《几何冲刺》的手机游戏** 本课程将指导您使用Unity引擎从零开始制作一款类似于《几何冲刺》(Geometry Dash)的手机游戏。 **核心内容包括:** * **基础移动与跳跃:** 实现玩家角色的精确向右移动和跳跃功能。 * **平滑旋转动画:** 利用Tweening库为角色添加流畅的旋转动画效果。 * **物理系统测试:** 运用Unity的物理引擎,调整不同世界元素的交互,确保游戏行为符合预期。 * **Tilemap地形构建:** 使用Unity强大的Tilemap系统创建多样化的游戏地形,并可能利用多个Tilemap管理不同类型的游戏元素。 * **重置与复活机制:** 设计一个重置系统,当玩家碰到障碍物时能够快速将角色回到起点。 * **性能优化的Shader:** 掌握如何使用Shader为地形创建动态动画,同时保证游戏的高性能运行。 本课程将循序渐进地教授游戏开发的关键技术,帮助您掌握制作此类休闲游戏的核心技能。

课程评论(0条)

课程详情

Hey There!Before reading this description, go have a look at the presentation video.You will have a pretty good understanding of what you'll be able to achieve after taking the course:).Can you spot all of the things you will learn ?If not, let me help you a bit.We are going to start with the basics, constantly moving the player to the right, in a precise manner.Then we will make it jump!After that, it will rotate it in a smooth way, we will use a Tweening Library for that.We will test the physics with different world elements to make sure we get the behavior that we want.For the terrain, we will use Unity's powerful Tilemap system.We will actually have multiple tilemaps, depending on the nature of the objects we have.We will then add a reset system, to bring the player back if he hits an obstacle.And the special thing here is a Shader, to animate the terrain as we go, without destroying the performance of the game.This is everything you will learn in this course.And you know me, there is more to come!But I'm counting on you to let me know what improvements you would love to see me implement.Start learning now.

课程标签

0人关注该课程

主题相关的课程