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所在平台: Udemy |
课程主页: https://www.udemy.com/course/shader-forge-for-unity-3d-volume-2/
课程评论:没有评论
**课程名称:** Unity 3D Shader Forge(第二卷) **课程概述:** 本课程是“Shader Forge 入门”课程的进阶篇,旨在进一步拓展和深化您使用 Shader Forge 构建着色器的知识。我们将深入探讨 Shader Forge 中不同节点的用法,帮助您更好地理解一些更高级着色器技术的实现原理。 **学习内容:** * **进阶着色器技术:** 学习如何实现例如折射(Refraction)等效果。 * **UV 深入解析:** 全面了解 UV 坐标在着色器中的应用和重要性。 * **特效制作:** 学习制作如“剥离溶解”(Peel Away Dissolve)等在当今游戏中常见的视觉效果。 * **实战项目:** 在课程结束时,您将成功创建玻璃(Glass)、Matcap 和半透明(Translucency)着色器。 * **技巧与窍门:** 掌握一些着色器构建的实用技巧和最佳实践。 **学习目标:** 通过本课程的学习,学员将能够独立运用 Shader Forge 创造出更复杂、更吸引人的视觉效果,并对 Unity 中的着色器编程有更深刻的理解。
Shader Forge Volume 2 picks up where we left off in the Getting Cozy with Shader Forge course, and begins to extend and expand your shader construction knowledge with Shader Forge. In this course we dive deeper into the knowledge of the different nodes, available in Shader Forge, and gives you a better understanding of just how some more advanced shader techniques are accomplished.Throughout this course we will learn how to do effects such as Refraction, the ins and outs of uv's, and how to create FX such as a peel away dissolve, seen in many of todays games. By the end of this course you will have created a Glass shader, a Matcap shader, and a translucency shader as well as learned some tips and tricks of shader construction.