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所在平台: Udemy |
课程主页: https://www.udemy.com/course/sculpting-in-zbrush-for-game-environments/
课程评论:没有评论
**课程名称:** ZBrush 游戏环境雕刻 **课程概述:** 本课程将带您深入了解 ZBrush 的数字雕刻世界,ZBrush 是业界领先的高精度 3D 模型创作软件。雕刻是游戏艺术家必备的技能,尤其是在创建传统建模技术难以实现的复杂环境资产时。无论您是在制作建筑元素、有机结构还是道具,本课程都将为您提供所需的工具和知识,以令人惊叹的细节将您的创意愿景变为现实。 我们将学习用于为建筑环境资产添加细节的各种技术,并理解为虚幻引擎 5 (Unreal Engine 5) 制作游戏环境资产的差异。课程结束后,您将能够自信地对各类环境资产进行细节处理,并学会如何将资产导入虚幻引擎 5,利用 Nanite 技术充分发挥 AAA 工作流程的优势。 **目标受众:** 本课程面向对虚幻引擎 5 和通用 3D 建模概念有基本了解的初学者。无论您是 aspiring game artist(有抱负的游戏艺术家)还是希望扩展技能的经验丰富的 modeler(建模师),本课程都将为您提供所需的知识。
In this comprehensive course, you will dive deep into the world of digital sculpting using ZBrush, the industry-leading software for creating highly detailed 3D models. Sculpting is an essential skill for game artists, especially when it comes to crafting intricate environment assets that traditional modeling techniques cannot achieve. Whether you're working on architectural elements, organic structures, or props, this course will equip you with the tools and knowledge to bring your creative visions to life with stunning detail.We will go through different techniques to add detail to architectural environment assets and understand the differences of making an asset used for video game environments in Unreal Engine 5.At the end of the course you will feel confident in your ability to detail any type of environment asset and also learn how to import your asset to Unreal Engine 5 using Nanite to get the most out of this AAA workflow.This course is designed for beginners who have a basic understanding of Unreal Engine 5 and general 3D modeling concepts. Whether you're an aspiring game artist or a seasoned modeler looking to expand your skill set, this course will provide you with the knowledge you need to sculpt game environments.