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所在平台: Udemy |
课程主页: https://www.udemy.com/course/scratch-3-learn-by-17-games-with-4-tactics/
课程评论:没有评论
Scratch 3.0:17个游戏,4大策略 **课程简介:** 本课程专为热爱Scratch游戏开发的学生设计,旨在帮助您将想象中的游戏变为现实!课程包含10个适合初学者的入门级游戏,涵盖了X'mas Card、Steady Hand Game、Guess the Number、Catching Doughnut Game、Avoid Falling Stars、Picture Display、Dragon Defense、Ship Battle、Puzzle Game和Hangman。同时,我们也准备了7个进阶游戏,帮助您提升游戏制作技能,包括Ghost Car Racing、Color Word Illusions、Cat Run (Dino Run Clone)、Rock Paper Scissors、Space Invaders 202X、Guess Where the Ball Game和Memory Matching Game。 **核心教学策略:** 课程将教授您四项由作者总结的Scratch编程策略,并按照难度递增的顺序进行讲解: * **策略一:** 在“重复执行”积木块内使用“如果”积木块 * **策略二:** 使用“创建克隆”积木块 * **策略三:** 使用“重复直到”积木块后跟“如果那么否则”积木块 * **策略四:** 使用列表和“我的积木” 掌握这些策略后,您将有能力独立创作自己的Scratch项目。 **课程特色:** 1. **分步讲解:** 课程将详细解释每个游戏的难点,确保您不仅能跟随操作,更能理解游戏背后的工作原理。 2. **解决常见疑难点:** 课程将深入探讨Scratch中学生常遇到的“神秘”主题,例如: * 通过广播替代绿色旗帜,实现游戏不点击绿色旗帜也能重新开始(以Cat Run为例)。 * 解释并使用局部变量,以及将其拖动到其他角色时的区别(以Puzzle Game为例)。 * 通过增加少量延迟,实现Scratch“神奇地”检测碰撞或变量初始化(应用于大多数游戏)。 * 在运行循环中,利用带有单次条件判断的“如果”积木块,避免播放重复的音效(以Dragon Defense为例)。 * 通过数学方法(淘汰法)生成包含全新项目分配的新列表(以Guess Where the Ball Game为例)。 3. **竞赛备战:** 本课程是准备Scratch竞赛的必备指南。 **师资支持:** * **实时导师支持:** 您可以通过私信或问答区随时提出您学习过程中遇到的问题,作者将在24小时内回复。作者支持文字解答,也可根据需求通过Zoom会议进行教学。 **立即加入,开启您的Scratch游戏创作之旅!**
This course is for anyone who loves Scratch game making!You can try to build games that were only in your imagination before!There are 10 games for beginners, which are suitable for first time learner:/Tactic 1/ X'mas Card, Steady Hand Game (Remix of Starter Maze Game), Guess the Number/Tactic 2/ Catching Doughnut Game, Avoid Falling Stars, Picture Display, Dragon Defense, Ship Battle/Tactic 3/ Puzzle Game/Tactic 4/ Hangmanand 7 games for advanced students who want to enhance their game making skills:/Tactic 1/ Ghost Car Racing, Color Word Illusions/Tactic 2/ Cat Run (Dino Run Clone)/Tactic 3/ Rock Paper Scissors, Space Invaders 202X/Tactic 4/ Guess Where the Ball Game, Memory Matching GameIn this course, I will teach you 4 coding tactics, which I summarized from all the face-to-face classes that I taught.They are listed as follows:Tactic 1: Using If Blocks Inside a Forever LoopTactic 2: Using Create Clone BlocksTactic 3: Using Repeat Until Block Followed by an If Then Else BlockTactic 4: Using Lists and My BlocksThese tactics help students to learn Scratch in an ascending order of difficulty. In most situation, students can build their own projects after learning Tactic 1 & 2. I will explain the difficult parts step by step in all the games, so you will not only follow my instructions, but also understand how the games work.This course is a must for preparing any Scratch competition!I will walk through some "mysterious" topics that are usually unclear to students, such as Demonstrating to you how to make the game play again without clicking the green flag by replacing "all" the green flags with broadcast (In Cat Run).Explaining and using local variables by dragging it to another sprite and telling the difference (In Puzzle Game).Adding a little bit of time in the coding to make Scratch "magically work" in detecting hit collisions or having enough time to initial its variables (In most of the games).Playing sound effect without repeating in a running loop using an if block with a single time condition (In Dragon Defense).Generating a new list with a completely new items allocation in mathematical way (elimination method) (In Guess Where the Ball Game).If you are interested in this course, why don't you take a look on my previews below? Join now and I will see you inside!***Live Mentor Support (answer within 24 hours): To help you understand all the games and explain the parts that are not clear to you, you are more than welcome to ask me any questions that you might have in learning this course through DM or Q & A. I am able to answer your questions in text, or even teach you through Zoom meeting in request.***