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所在平台: Udemy |
课程主页: https://www.udemy.com/course/scaling-sci-fi/
课程评论:没有评论
课程名称:扩展科幻 - 从小型喷气机到母舰的3D草图绘制 课程概述:本课程将深入探讨从小型喷气机到母舰的船只概念设计。课程将逐步讲解整个过程,包括3D Coat的界面、主要工具和最新功能(需要使用3D Coat 2023.23及以上版本)。课程将介绍如何在Blender中设置一切,制作出精彩的展示作品。课程涉及6艘船只的创建,每个项目都有特定的设计挑战。项目文件包括在一个Blender文件中的所有船只、用于雕刻的阿尔法图和我10个星云地图包中的一张星云背景。课程无需具备3D Coat的先前知识,但对Blender和Photoshop的基本了解将非常有帮助。课程由小长度的视频组成,工具介绍为1-3分钟,便于导航和学习。长过程以时间流逝的方式录制,并附有讲解。 课程结构: 第一部分 - 界面与导航 介绍3D Coat用户界面的基础知识。 第二部分 - 主要工具介绍 主要工具将帮助您开始构思设计。 第三部分 - 高级技术 - 工业船只设计 逐步讲解具有角度形状的船只雕刻过程。使用Photoshop进行纹理处理,并在Blender中设置场景。 第四部分 - 流线型设计 - 太空喷气机 逐步讲解具有复杂空气动力形状的喷气机雕刻过程。在3D Coat中进行纹理处理并导出至Blender。 第五部分 - 圆形设计 - 大型巡洋舰 圆形船只概念的制作过程,解决Photoshop中的纹理难题。 第六部分 - 巨型规模 - 母舰 更传统的复杂拼接设计雕刻和Blender中的可拼接纹理叠加。 第七部分 - 歪曲设计 - 太空站 解决创建复杂扭曲形状的问题。提供额外的Blender着色和渲染的提示。 祝您观看愉快!
Dive in concept designing of ships from tiny jets to motherships. I will walk through the whole process and cover 3D Coat interface, main tools, and the latest features (3D Coat 2023.23 and up is necessary) I will show how to set everything up in Blender and make a great showpiece.6 ships were created, and each had a specific design challenge to tackle. Project files include all ships in one Blender file, alphas for sculpting, and one nebula background from my 10 nebula map pack.No prior knowledge of 3D Coat is required. Basic knowledge of Blender and Photoshop is very useful.The course is made of small-length videos 1-3 minutes per tool. It makes it convenient to navigate and study.Long processes are recorded in timelapses with narration.COURSE STRUCTURE:Part 1 - Interface and NavigationIntroduction to the basics of 3D Coat user interface. Part 2 - Introduction to Main ToolsThe major tools that will get you started with concepting.02 - Advanced Techniques - Industrial Ship DesignStep-by-step process of ship sculpting with angular shapes. Texturing in Photoshop and scene set up in Blender.03 - Streamline Design - Space JetStep-by-step process of jet sculpting with complex aerodynamic shapes. Texturing in 3D Coat and exporting to Blender.04 - Organic Design - Organic ShipOrganic sculpting for alien ships and re-using kitbash of already created elements. More complex texture set up in Blender05 - Round Shapes - Big CruiserProcess of making circular ship concept. Solving texturing difficulties in Photoshop.06 - Huge Scale - MothershipMore conventional greeble design sculpting and tileable texture overlay in Blender.07 - Warped Design - Space StationSolving the problem of creating complex warped shapes. Extra final tips on better shading in Blender and rendering.Happy watching!