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所在平台: Udemy |
课程主页: https://www.udemy.com/course/rpg-inventory-unreal-engine/
课程评论:没有评论
**课程名称:** RPG物品栏:Unreal Engine 5 **课程概述:** 本课程将教授如何使用Unreal Engine 5蓝图(Blueprints)创建一个RPG物品栏系统。您将学会如何为模块化角色装备不同的身体部位(如头发、躯干、腿部)、武器和盾牌。课程将深入讲解蓝图接口(Blueprint Interface)、Actor蓝图组件(Actor Blueprint Component)以优化性能和加深理解。 您还将接触到动态对象交互,例如如何拾取地上的物品,并通过物品栏组件(Inventory Widget and Blueprint Component)访问和显示这些物品。此外,课程将指导您如何通过上下文菜单(Context Menu)管理物品,该菜单支持多种操作,包括将物品丢回游戏世界、删除物品栏中的物品、装备和卸载物品。 我们将从零开始构建物品栏系统,并使用结构体(Structures)、数据表(Data Tables)、枚举(Enumeration)来配置和管理库存系统的变量。课程将涵盖完整的逻辑,包括如何查找物品、移除物品、从数据表中选择物品信息。 课程内容还将包括如何设置玩家控制器(Player Controller)、游戏实例(Game Instance)和玩家 Pawn。您将学习如何使用Unreal Engine的免费资源来设置模块化角色身体部位。 **源代码:** 课程的全部源代码将在GitHub上免费提供,如果您对课程不确定,可以下载整个项目进行参考。
In this course you will learn how to create a unreal engine rpg inventory, where you can equip your modular character with different body parts such as hairs, torso, legs weapons and shield using blueprints, blueprint interface, actor blueprint component for better performace and understanding, also you will be introduced to dynamic objects tnteraction for example how to get items from the floor and have a inventory widget and blueprint component acess and display those items and manage using a context menu this menu will be useful for actions such as how to drop those items back in the world map, delete inventory items, equip and unequip items from the inventory we going to create from scratch the configuration variables for the inventory system using structures, data tables, enumeration complete logic how to find a item, remove, select from the datatable the information, you will learn how to setup a player controller, game instance, player pawn i am goin to teach how setup a modular character body parts using unreal engine free assets, of the source code will be avaliable on my github link for free so if you not sure about the course you can download the entire project.