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所在平台: Udemy |
课程主页: https://www.udemy.com/course/riggingin3dsmax/
课程评论:没有评论
课程名称:使用行业技术进行绑定 (Rigging with Animation Industry´s Techniques) 课程概述: 本课程由拥有17年CGI和绑定经验的João Victor Ferreira教授。他曾为Ilion Animation Studios、Paramount Pictures等知名公司和工作室工作,并在3D Artist Magazine等杂志上发表过绑定教学内容。 在本课程中,您将学习到动画行业实用的绑定技巧和窍门,以开发100%实用且功能齐全的绑定系统。您将使用3ds Max软件,学习如何为完整的角色开发身体和面部绑定,包括脊柱、手臂、手、腿、脚、头部以及面部表情的绑定。 课程内容亮点: * **混合系统开发:** 学习如何开发IK/FK混合系统,并进行参数化。 * **高级绑定技术:** 如弯曲脊柱 (Bend Spine) 和拉伸脊柱 (Stretch Spine) 系统,以及用于前臂的扭转 (Twist) 系统。 * **高效系统:** 学习如何实现反向足 (Reverse Foot) 等高效绑定系统。 * **面部绑定:** 学习如何结合使用Morph Targets和表情控制来实现面部绑定。 * **细节控制:** 学习如何创建眉毛、鼻子、耳朵、舌头、下巴、眼睛、眼睑和牙齿的控制,以实现完整角色的绑定。 * **模型和资源:** 课程提供Hyppie Drome的通用角色模型和完整的绑定系统,方便学习者跟随。 课程目标: 完成本课程后,您将能够为完整角色开发实用的身体和面部绑定系统。 进阶学习: 完成本课程后,您有机会加入进阶角色绑定培训 (Advanced Character Rigging Trainning)。 联系方式: 如有疑问,请发送邮件至joao.victor.villaca@icloud.com。
Hello, you are very welcome! My name is João Victor Ferreira and I am the instructor of the Rigging: Body and Facial trainning. I have 17 years of experience in the field of CGI and Rigging. I worked for companies and studios like Ilion Animation Studios, Paramount Pictures, Hydralab, Seagulls Fly, TV Globo, Platinum FMD, Snowball VFX, Koi Factory, MMJ Studio, ArtefatoZ, Zombie Studio among others and I have works teaching rigging published on magazines like 3D Artist Magazine. In this course you will learn tips and tricks from the professional animation industry, for develop 100% useful and functional rigging systems.In this course you will learn how to develop Rigging systems for a complete character in 3Ds Max software. You will learn body and facial Rigging used in actual production including spine, arms, hands, legs, feet, head and facial expressions.You will learn how to develop hybrid systems such as IK / FK Blending and also parameterize them. We will develop systems like Bend Spine and Stretch Spine, much used for cartoon productions and Twist systems for the forearm. We will also develop efficient systems such as Reverse Foot. You'll learn how to do facial Rigging by linking and mixing Morph Targets with facial expressions controls. We will also make controls for the eyebrows, nose, ears, tongue, jaw, eyes, eyelids and teeth so that the student is able to develop the Rig of a complete character.This course provides the generic character model of Hippy Drome and the complete rigging systems for the student to follow the course! The.zip file is available in class 4!After complete this course, you will be able to join the Advanced Character Rigging Trainning: Access (jvfstudio. com) and watch parts of the classes for free to know what you can learn.NOW YOU HAVE 20% DISCOUNT ON THE ADVANCED TRAINING!:D*Please send questions to joao.victor.villaca@icloud.com!*Enjoy!