Redesign and Remake Game Assets

所在平台: Udemy

课程主页: https://www.udemy.com/course/redesign/

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课程简介

Coursera 课程《Redesign and Remake Game Assets》是一门由 Arrimus 3D 教授的建模课程,旨在提升学员的技能、创造力和多功能性。本课程价格低廉,教学内容涵盖忠实于原始设计进行资产重制,以及为现有设计注入新意、使其焕然一新。 课程内容广泛,适合对游戏或电影行业中的重制和重启项目感兴趣的学员,也适合希望为喜爱的内容创作自定义素材的粉丝、对角色扮演(cosplay)和制作服装道具感兴趣的学员,以及对3D打印和制作人物模型感兴趣的学员。无论您是初学者还是经验丰富的专业人士,都能从中受益,学习高级建模技巧,重塑和重新设计游戏资产,从早期低多边形模型到现代模型。 课程共分为五个部分: 1. **Gamecube 时代模型重塑:** 使用 ZBrush 进行雕刻,并配合 Maya 进行多边形建模,严格遵循原始设计,学习雕刻有机体、损坏的金属、布料,并能在 ZBrush 中快速进行纹理处理,用于客户演示。 2. **Playstation 2 时代模型重塑:** 主要使用 Maya 完成,并借助 ZBrush 进行细节损伤处理。 3. **Sonic Generations 低多边形模型再创作:** 在保持模型原有特色的基础上,在关键部分增加细节。 4. **Half Life 2 HEV 套装创新设计:** 结合 Maya 和 CAD 软件 Plasticity,为离子化的 HEV 套装赋予全新风格,学习如何利用不同软件和建模风格的优势来提升模型细节和升级。 5. **Resident Evil 2 Remake Leon Kennedy 未来主义改造:** 使用 ZBrush 和 Maya 为现代资产 Leon Kennedy 注入未来感。 本课程如同 Arrimus 3D 的其他课程一样,会持续更新视频和章节,提供超过 37 小时的内容,未来还将有更多更新。课程涉及的游戏提及包括《Final Fantasy 7 Remake》、《Resident Evil 4 Remake》、《Super Mario RPG Remake》、《Ocarina of Time 3D》、《Shadow of the Colossus》、《Crash Bandicoot》、《Spyro the Dragon》、《System Shock》、《Doom》等。由于重制、重启和高清化在游戏领域日益流行,并且借助 Nvidia RTX Remix,插入重制模型到游戏中变得更加快捷和容易。 无论您的水平如何,本课程都将通过教授 Arrimus 3D 自己在重塑和重新设计游戏资产(从低多边形到高细节模型)时所使用的精炼技巧,为您带来裨益。

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Increase your skill, creativity, and versatility with this new course by Arrimus 3D. For a low price you will learn to both remake assets by staying faithful to the original design as well as put new twists on existing designs to make them fresh and exciting.Are you looking to work on remakes and reboots in the game or movie industry? Are you a fan who wants to create custom content using your favorite franchises? Are you interested in cosplay and creating detailed pieces for costumes? Are you interested in 3D-printing and creating figurines? Are you just interested in learning 3D modeling in a fun and intuitive way? Whether you're a beginner or a seasoned pro, I believe this course can benefit you by showing the refined techniques I use to remodel and redesign game assets, from very low-poly older assets to newer ones as well. This course has something for everyone.In section one, you'll learn to take a Gamecube-era 3D model and recreate it with Zbrush sculpting, as well as a little poly-modeling in Max, by staying very close to the original design. You'll learn to sculpt the organic body as well as to sculpt convincing damaged metal, cloth, and even how to quickly texture these pieces in Zbrush for quick presentation to clients.In section two I take a Playstation 2-era model and remodel it, mostly in Max but also doing some damage in Zbrush.In section three I take a very low-poly model from Sonic Generations and recreate it while adding detail in choice parts.In section four I take the iconic HEV suit from Half Life 2 and put a fresh spin on it, using Max and the CAD program Plasticity, so you can learn how to use the strengths of multiple programs and styles of modeling to detail and upgrade your models.In section five, see how I take a newer asset of Leon Kennedy from Resident Evil 2 Remake and use Zbrush and Max to give him a futuristic makeover.As with all Arrimus 3D courses, new videos will continue to be added along with new sections, so you receive over thirty seven hours of content and then much more in the future.Final Fantasy 7 Remake, Resident Evil 4 Remake. Super Mario RPG Remake, Ocarina of Time 3D, Shadow of the Colossus, Crash Bandicoot, Spyro the Dragon, System Shock, Doom, and much much more. Remakes, reboots, remasters are hot and on the rise. And now with Nvidia's RTX Remix it's faster and easier than ever to insert your remade models into games.Whether you're a beginner or a seasoned pro, I believe this course can benefit you by showing the refined techniques I use to remodel and redesign game assets, from very low-poly older assets to newer ones as well.

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