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所在平台: Udemy |
课程主页: https://www.udemy.com/course/realistic-materials-3dsmax-vray-corona-from-scratch/
课程评论:没有评论
课程名称:从零开始的3ds Max中的真实材料:V-Ray + Corona 课程概述:想在3ds Max中创建令人惊叹的真实材料,但不知从何开始?无论您是建筑可视化的初学者,还是希望提升技能以获得更好的自由职业项目,本课程专为您设计。在这个动手实操、适合初学者的课程中,您将学习如何在V-Ray和Corona Renderer这两个最广泛使用的建筑可视化渲染引擎中创建高质量、可产品化的材料。您不再需要在两者之间选择,课程将使您同时掌握这两种工具。 课程从基础开始,即使您从未创建过材料,也会让您迅速建立信心。从简单的塑料或石膏到复杂的分层材料,如古旧木材、磨损的 parquet、带有氧化层的金属、雨滴玻璃、半透明的薄纱或柔和的灯罩,您将一步步学习如何构建。 课程内容包括: - 如何在两个引擎中导航材料编辑器 - 着色器和基于节点的工作流程的逻辑 - 创建各种真实表面的技巧 - 加快工作速度和提升质量的智能技术 到课程结束时,您将拥有一个强大的材料库,为您的作品集增添亮点,并掌握可以应用于真实客户工作或自由职业项目的实用技能。课程不含冗余内容,不会过度理论化,旨在提供从第一天就能应用于您的渲染项目、作品集和职业生涯的真实世界实用技能。
Want to create stunning, realistic materials in 3ds Max - but not sure where to start? Whether you're just getting into archviz or want to boost your skills and land better freelance projects, this course is designed for you.In this hands-on, beginner-friendly course, you'll learn how to create high-quality, production-ready materials in both V-Ray and Corona Renderer - two of the most widely used render engines in architectural visualization. You don't have to choose between them anymore - you'll master both.We start from the ground up, so even if you've never created a material before, you'll quickly feel confident. From simple plastic or plaster to advanced, layered materials like aged wood, worn parquet, patina, scratched metal, glass with raindrops, translucent tulle, or a soft lampshade - you'll learn how to build everything step by step.You'll discover:How to navigate material editors in both enginesThe logic behind shaders and node-based workflowsHow to create a wide range of realistic surfacesSmart techniques to speed up your work and boost qualityBy the end of the course, you'll have a strong material library for your portfolio - and practical skills you can apply in real client work or freelance projects.No fluff. No theory overload. Just real-world, useful skills you can apply from day one - in your renders, in your portfolio, and in your career.