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所在平台: Udemy |
课程主页: https://www.udemy.com/course/python-for-maya/
课程评论:没有评论
课程名称:Python For Maya: Artist Friendly Programming 课程概述: 欢迎参加《Python For Maya: Artist Friendly Programming》课程!本课程将带您从第一行Python代码开始,逐步学习创建高级用户界面,并掌握专业所需的流畅度。您将学习如何通过自动化重复性任务来提高工作效率,从而更专注于您真正想做的工作。这将显著提升您的就业竞争力,助您更快提升职业发展。该课程适合初学者或已具备Python基础的学习者,项目按难度划分,无论您是模型师、动画师、绑定师还是灯光师,都能找到适合您的项目。 课程内容包括: - Python基础:函数、类、条件语句等 - 高级Python概念,如lambda、partial、正则表达式等 - 使用Maya Cmds和Qt编写用户界面 - 数据的写入与加载(使用JSON格式) - 创建命令行工具 - 设置专业的工作流程 - Qt界面框架:自定义小部件、信号与槽、样式表等 此外,本课程还涵盖了Maya 2017引入的变化。您将获得全源代码访问权限,包含详细评论,便于跟进学习,以及其他学习资源。 资源: 最重要的资源是:https://github.com/dgovil/PythonForMayaSamples 该链接包含: - 所需软件的链接 - 所有项目的源代码(附带评论) - 其他进一步学习的资源 课程要求: - 最低Maya 2011或更高版本(推荐2017版本) - 一台可以连接互联网的计算机 关于其他所需资源的链接将在GitHub页面上提供。 课程收获: - 您将掌握构建工具的技能,从而加快工作进程。 - 学会创建可以与团队或工作室共享的代码的工作流程。 - 掌握大型工作室对管道开发人员的必要技能要求。 目标受众: - 完全没有编程经验的初学者 - 具有一定经验并希望提升技能的中级学习者 准备好开始您的编程旅程了吗?让我们出发吧!
Welcome to Python for Maya: Artist Friendly Programming! This course will take you from your very first line of Python code to creating advanced user interfaces with all that fluidity we expect of a professional. You'll learn skills that will help you work faster by automating repetitive tasks so you can focus on the work you want to be doing. This can in turn also add incredible value to you on the job market and help you move up the ladder faster. Whether you're a beginner or already familiar with Python, there's a lot this course can offer you. Projects are split up by difficulty and there's a project for you whether you're a modeller, animator, rigger or lighter. Here's what we'll cover: Python Fundamentals: functions, classes, if statements, etc...Advanced Python concepts like lambdas,partials, regular expressions, etc..Writing User Interfaces with Maya Cmds and QtWriting data to disk and loading it back in to Maya as JSONCreating command line toolsSetting up a professional workflowThe Qt interface framework: custom widgets, signals and slots, stylesheets etc Additionally, this is currently the only course that covers changes introduced in Maya 2017. You'll have full source code access with comprehensive comments to follow along with, as well as other resources that will help you learn when you're done. I taught myself Python several years ago when I was an artist, and today hundreds of artists use my tools everyday. I'll be using the same project driven methods to teach you Python. Ready to start your programming journey? Let's go! Resources The most important resource is: https://github.com/dgovil/PythonForMayaSamples This has: Links to all the software you'll need.Source code for all our projects with comments.Other resources to further your education. What are the requirements? Maya 2011 or higher (2017 preferred).A computer with an internet connection There will be links to everything else you need on the github page. What am I going to get from this course? You'll have the skills to build tools that will speed up your work.The necessary workflow to build code that can be shared with your team or studio.The necessary skill set that we'd ask of a pipeline developer in major studios. What is the target audience? Beginners with no programming experienceIntermediates with some experience looking to hone their skills